50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
//
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// CompressionMethod.cs - an enumeration of available known compression methods
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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namespace UniversalEditor.Compression
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{
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/// <summary>
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/// An enumeration of available known compression methods.
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/// </summary>
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public enum CompressionMethod : sbyte
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{
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Unknown = -1,
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None = 0,
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Bzip2,
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Bzip2Solid,
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Deflate,
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Deflate64,
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Gzip,
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LZMA,
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LZMASolid,
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LZSS,
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LZH,
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LZRW1,
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LZW,
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LZX,
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PPPMd,
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Quantum,
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XMemLZX,
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Zlib,
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ZlibSolid
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}
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}
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