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editor-legacy/CSharp/Plugins.UserInterface/UniversalEditor.Plugins.Multimedia3D.UserInterface
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Michael Becker db744f8472
add OpenGL engine to the solution because Multimedia3D uses it and... we don't have any other engine
2019-12-02 07:59:39 -05:00
..
Editors/Model
don't hardcode the shader we are using - this way you can easily change it if you want
2019-12-02 07:50:52 -05:00
Properties
preliminary implementation of MM3D UI plugin with model editor - doesn't always work though
2019-11-30 05:03:38 -05:00
UniversalEditor.Plugins.Multimedia3D.UserInterface.csproj
add OpenGL engine to the solution because Multimedia3D uses it and... we don't have any other engine
2019-12-02 07:59:39 -05:00
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