editor-legacy/CSharp/Plugins/UniversalEditor.Plugins.Executable/UniversalEditor.Plugins.Executable.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
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<ItemGroup>
<Compile Include="DataFormats\Executable\ELF\ELFCapacity.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFDataFormat.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFEncoding.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFMachine.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFObjectFileType.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFSectionFlags.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFSectionType.cs" />
<Compile Include="DataFormats\Executable\ELF\ELFSpecialSectionIndex.cs" />
<Compile Include="ObjectModels\Executable\ExecutableCharacteristics.cs" />
<Compile Include="ObjectModels\Executable\ExecutableFunctionCall.cs" />
<Compile Include="ObjectModels\Executable\ExecutableInstruction.cs" />
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<Compile Include="ObjectModels\Executable\ExecutableObjectModel.cs" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>