editor-legacy/Libraries/UniversalEditor.UserInterface/MultipleDocumentErrorHandling.cs

47 lines
1.6 KiB
C#

//
// MultipleDocumentErrorHandling.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2021 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.UserInterface
{
/// <summary>
/// Describes the way in which to handle an <see cref="Exception" /> when
/// there are additional <see cref="Document" />s to be processed afterward.
/// </summary>
public enum MultipleDocumentErrorHandling
{
/// <summary>
/// Ignore the error for the current <see cref="Document" /> and proceed
/// to processing the next <see cref="Document" />.
/// </summary>
Ignore,
/// <summary>
/// Cancels the operation for a single <see cref="Document" />. Other
/// <see cref="Document" />s will continue to be processed.
/// </summary>
CancelOne,
/// <summary>
/// Cancels the entire operation, including any <see cref="Document" />s
/// that still have yet to be processed.
/// </summary>
CancelAll
}
}