editor-legacy/Libraries/UniversalEditor.Core/ObjectModelConversion.cs

36 lines
1.1 KiB
C#

//
// ObjectModelConversion.cs
//
// Author:
// beckermj <>
//
// Copyright (c) 2023 ${CopyrightHolder}
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor
{
public class ObjectModelConversion
{
public ObjectModelReference Source { get; }
public ObjectModelReference Destination { get; }
public ObjectModelConversion(ObjectModelReference source, ObjectModelReference destination)
{
Source = source;
Destination = destination;
}
}
}