51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
//
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// Generation.cs - indicates export count and name count for a generation in an Unreal Engine package file
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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namespace UniversalEditor.ObjectModels.UnrealEngine
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{
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/// <summary>
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/// Indicates export count and name count for a generation in an Unreal Engine package file.
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/// </summary>
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public class Generation
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{
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public class GenerationCollection
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: System.Collections.ObjectModel.Collection<Generation>
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{
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}
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/// <summary>
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/// Gets or sets the number of exports in this <see cref="Generation" />.
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/// </summary>
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/// <value>The export count for this <see cref="Generation" />.</value>
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public uint ExportCount { get; set; } = 0;
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/// <summary>
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/// Gets or sets the number of names in this <see cref="Generation" />.
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/// </summary>
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/// <value>The name count for this <see cref="Generation" />.</value>
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public uint NameCount { get; set; } = 0;
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public override string ToString()
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{
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return ExportCount.ToString() + " exports, " + NameCount.ToString() + " names";
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}
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}
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}
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