44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
//
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// FileSystemEditor.cs - cross-platform (UWT) file system editor for Universal Editor
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2019
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using UniversalEditor.ObjectModels.FileSystem;
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using UniversalEditor.UserInterface;
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namespace UniversalEditor.Editors.FileSystem
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{
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internal class FileSystemSelection : Selection<FileSystemObjectModel, IFileSystemObject>
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{
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protected override void DeleteInternal()
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{
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foreach (IFileSystemObject fso in SelectedItems)
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{
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ObjectModel.Delete(fso);
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}
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}
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internal FileSystemSelection(FileSystemObjectModel objectModel, IFileSystemObject item) : base(objectModel, item)
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{
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}
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internal FileSystemSelection(FileSystemObjectModel objectModel, IFileSystemObject[] item) : base(objectModel, item)
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{
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}
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}
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}
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