17 lines
378 B
C#

using System;
using MBS.Framework.Drawing;
namespace UniversalEditor.ObjectModels.Multimedia3D.Scene
{
public class SceneBrush
{
public class SceneBrushCollection
: System.Collections.ObjectModel.Collection<SceneBrush>
{
}
public PositionVector3 Position { get; set; } = PositionVector3.Empty;
public Dimension3D Size { get; set; } = Dimension3D.Empty;
}
}