54 lines
1.9 KiB
C#

//
// Component.cs - represents a component in a component designer layout
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Designer
{
/// <summary>
/// Represents a component in a component designer layout.
/// </summary>
public class Component
{
public class ComponentCollection
: System.Collections.ObjectModel.Collection<Component>
{
}
/// <summary>
/// Gets or sets the globally-unique identifier for this <see cref="Component" />.
/// </summary>
/// <value>The globally-unique identifier for this <see cref="Component" />.</value>
public Guid ID { get; set; } = Guid.Empty;
/// <summary>
/// Gets or sets the title of this <see cref="Component" />.
/// </summary>
/// <value>The title of this <see cref="Component" />.</value>
public string Title { get; set; } = String.Empty;
/// <summary>
/// Gets a collection of <see cref="Property" /> instances representing properties associated with this <see cref="Component" />.
/// </summary>
/// <value>The properties associated with this <see cref="Component" />.</value>
public Property.PropertyCollection Properties { get; } = new Property.PropertyCollection();
}
}