15 lines
314 B
C

#include "system.h"
typedef struct tag_Accessor
{
void* _impl_open();
void* _impl_write(char* value, int start, int length);
void* _impl_read(char* value, int start, int length);
void* _impl_close();
} * Accessor;
Accessor UE_Accessor_Create();
Accessor UE_Accessor_Create_FileAccessor(String filename);