40 lines
1.4 KiB
C#

//
// IFileSystemObject.cs - the interface which defines the base functionality for a File or a Folder
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.FileSystem
{
/// <summary>
/// The interface which defines the base functionality for a <see cref="File" /> or a <see cref="Folder" />.
/// </summary>
public interface IFileSystemObject
{
string Name { get; set; }
}
/// <summary>
/// Represents a <see cref="System.Collections.ObjectModel.Collection{IFileSystemObject}" /> of <see cref="IFileSystemObject" />s.
/// </summary>
public class IFileSystemObjectCollection
: System.Collections.ObjectModel.Collection<IFileSystemObject>
{
}
}