28 lines
974 B
C#
28 lines
974 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Multimedia3D.Pose
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{
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public class PoseBone
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{
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public class PoseBoneCollection
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: System.Collections.ObjectModel.Collection<PoseBone>
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{
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}
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private string mvarBoneID = String.Empty;
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public string BoneID { get { return mvarBoneID; } set { mvarBoneID = value; } }
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private string mvarBoneName = String.Empty;
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public string BoneName { get { return mvarBoneName; } set { mvarBoneName = value; } }
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private PositionVector3 mvarPosition = new PositionVector3(0, 0, 0);
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public PositionVector3 Position { get { return mvarPosition; } set { mvarPosition = value; } }
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private PositionVector4 mvarQuaternion = new PositionVector4(0, 0, 0, 0);
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public PositionVector4 Quaternion { get { return mvarQuaternion; } set { mvarQuaternion = value; } }
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}
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}
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