Added Unreal Engine plugin to UniversalEditor GTK Engine

This commit is contained in:
Michael Becker 2014-07-09 17:09:47 -04:00
parent 932e1995d6
commit 2d17c8ea18
8 changed files with 189 additions and 2 deletions

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@ -0,0 +1,27 @@
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("UniversalEditor.Engines.GTK.Plugins.UnrealEngine")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("beckermj")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -0,0 +1,13 @@
using System;
namespace UniversalEditor.Engines.GTK.Plugins.UnrealEngine
{
[System.ComponentModel.ToolboxItem(true)]
public partial class UnrealPackageEditor : Gtk.Bin
{
public UnrealPackageEditor ()
{
this.Build ();
}
}
}

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@ -0,0 +1,68 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BCAAD520-4F32-4E4A-BAA1-C4834A2B2C61}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>UniversalEditor.Engines.GTK.Plugins.UnrealEngine</RootNamespace>
<AssemblyName>UniversalEditor.Engines.GTK.Plugins.UnrealEngine</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Mono.Posix" />
<Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>gtk-sharp-2.0</Package>
</Reference>
<Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>gtk-sharp-2.0</Package>
</Reference>
<Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>glib-sharp-2.0</Package>
</Reference>
<Reference Include="glade-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>glade-sharp-2.0</Package>
</Reference>
<Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>gtk-sharp-2.0</Package>
</Reference>
<Reference Include="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<Package>gtk-sharp-2.0</Package>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="gtk-gui\gui.stetic">
<LogicalName>gui.stetic</LogicalName>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Include="gtk-gui\generated.cs" />
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Editors\UnrealPackageEditor.cs" />
<Compile Include="gtk-gui\UniversalEditor.Engines.GTK.Plugins.UnrealEngine.UnrealPackageEditor.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Folder Include="Editors\" />
</ItemGroup>
</Project>

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@ -0,0 +1,7 @@
namespace UniversalEditor.Engines.GTK.Plugins.UnrealEngine
{
public partial class UnrealPackageEditor
{
}
}

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@ -0,0 +1,29 @@
// This file has been generated by the GUI designer. Do not modify.
namespace Stetic
{
internal class Gui
{
private static bool initialized;
internal static void Initialize (Gtk.Widget iconRenderer)
{
if ((Stetic.Gui.initialized == false)) {
Stetic.Gui.initialized = true;
}
}
}
internal class ActionGroups
{
public static Gtk.ActionGroup GetActionGroup (System.Type type)
{
return Stetic.ActionGroups.GetActionGroup (type.FullName);
}
public static Gtk.ActionGroup GetActionGroup (string name)
{
return null;
}
}
}

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<stetic-interface>
<configuration>
<images-root-path>../../UniversalEditor.Engines.GTK.Plugins.UnrealEngine</images-root-path>
<target-gtk-version>2.12</target-gtk-version>
</configuration>
<import>
<widget-library name="glade-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
<widget-library name="../bin/Debug/UniversalEditor.Engines.GTK.Plugins.UnrealEngine.exe" internal="true" />
</import>
</stetic-interface>

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@ -11,6 +11,8 @@
<AssemblyName>UniversalEditor.Plugins.UnrealEngine</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -53,11 +55,11 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2d4737e6-6d95-408a-90db-8dff38147e85}</Project>
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
<Project>{30467e5c-05bc-4856-aadc-13906ef4cadd}</Project>
<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
<Name>UniversalEditor.Essential</Name>
</ProjectReference>
</ItemGroup>

View File

@ -65,6 +65,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Mic
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Microsoft.VisualStudio", "Plugins\UniversalEditor.Plugins.Microsoft.VisualStudio\UniversalEditor.Plugins.Microsoft.VisualStudio.csproj", "{E6C9A73D-4556-4220-9BC7-302A7EE64C1A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.UnrealEngine", "Plugins\UniversalEditor.Plugins.UnrealEngine\UniversalEditor.Plugins.UnrealEngine.csproj", "{DF96F24E-FED9-4BAC-8389-63590125DC61}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dependencies", "Dependencies", "{5A423A3E-51C5-4188-8AD5-FB5C0CB76C6A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Surodoine", "..\..\Surodoine\Surodoine\Surodoine.csproj", "{E0897B7B-617A-4709-A4C6-FC0F6B441B2A}"
@ -77,6 +79,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{B2A3
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Engines.GTK.Plugins.FileSystem", "Engines\GTK\Plugins\UniversalEditor.Engines.GTK.Plugins.FileSystem\UniversalEditor.Engines.GTK.Plugins.FileSystem.csproj", "{C17E6B14-3DF4-45E4-9556-5E651868CA6B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Engines.GTK.Plugins.UnrealEngine", "..\..\..\..\..\..\media\0d14d2b2-1b67-4757-8f87-2520a8715f9f\beckermj\Documents\Projects\UniversalEditor\CSharp\Engines\GTK\Plugins\UniversalEditor.Engines.GTK.Plugins.UnrealEngine\UniversalEditor.Engines.GTK.Plugins.UnrealEngine.csproj", "{BCAAD520-4F32-4E4A-BAA1-C4834A2B2C61}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Engines.GTK", "Engines\GTK\UniversalEditor.Engines.GTK\UniversalEditor.Engines.GTK.csproj", "{AF5F8ED3-D534-4609-94ED-B2800455B88F}"
EndProject
Global
@ -311,6 +315,18 @@ Global
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@ -363,6 +379,18 @@ Global
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EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Applications\UniversalEditor.Bootstrapper\UniversalEditor.Bootstrapper.csproj