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020d7b2a3d
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offset/length calculation for this was severely broken
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2020-06-14 00:46:03 -04:00 |
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1323984fbd
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preliminary implementation of document properties settings provider for the Heroes of Might and Magic II map editor
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2020-06-14 00:46:01 -04:00 |
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54e11b8da6
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provide a way for embedded Accessors returned from a FileSystemObjectModel to access files relative to their location (not just physical files)
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2020-06-14 00:45:03 -04:00 |
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7ba01e91a9
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add TextBox implementation to New World Computing window layout definition file
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2020-05-29 18:11:32 -04:00 |
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854ba278c8
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various improvements and additions to the New World Computing / Heroes of Might and Magic plugin
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2020-05-28 18:17:51 -04:00 |
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b3761f679d
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finally add missing object definitions to New World Computing BIN data format
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2020-05-24 12:26:58 -04:00 |
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33320bfc77
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improvements to New World Computing dialog layout processor (BIN files) and Designer support for loading and rendering appropriate related ICN sprite files
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2020-05-24 10:24:22 -04:00 |
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53ca5abdfc
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add DataFormat for reading (and possibly writing, though untested) TIL sprites - for map tiles
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2020-05-18 21:30:51 -04:00 |
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b727feb700
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rewrite New World Computing scene layout using Universal Editor's Component Designer editor; UWT preliminary implementation
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2020-05-16 07:17:02 -04:00 |
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f0b529a857
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add standard header to existing code files
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2020-04-29 00:57:58 -04:00 |
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400f962de1
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reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
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2020-03-23 03:05:03 -04:00 |
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19fa0d64bc
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reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
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2020-03-23 02:28:39 -04:00 |
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