rewrite New World Computing scene layout using Universal Editor's Component Designer editor; UWT preliminary implementation
This commit is contained in:
parent
f105a2323c
commit
b727feb700
@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Generated with glade 3.22.2 -->
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<interface>
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<requires lib="gtk+" version="3.20"/>
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<object class="GtkWindow">
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<property name="can_focus">False</property>
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<child type="titlebar">
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<placeholder/>
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</child>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkDrawingArea" id="designer">
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<property name="name">UniversalEditor.Plugins.Designer.UserInterface.Editors.Designer.Controls.DesignerControl</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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</object>
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</child>
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</object>
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</interface>
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@ -10,7 +10,7 @@
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</Filter>
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</Filters>
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<ObjectModels>
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<ObjectModel TypeName="UniversalEditor.ObjectModels.NWCSceneLayout.NWCSceneLayoutObjectModel" />
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<ObjectModel TypeName="UniversalEditor.ObjectModels.Designer.DesignerObjectModel" />
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</ObjectModels>
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<DataFormats>
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<DataFormat TypeName="UniversalEditor.DataFormats.NWCSceneLayout.NewWorldComputing.BIN.BINDataFormat" />
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@ -733,6 +733,7 @@
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<Content Include="Extensions\AudioWorkstation\Extensions\Vocaloid\Associations\SynthesizedAudio\VSQX.uexml" />
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<Content Include="Extensions\AudioWorkstation\Extensions\Vocaloid\Associations\SynthesizedAudio\VPR.uexml" />
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<Content Include="Editors\Binary\Commands.uexml" />
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<Content Include="Editors\Designer\DesignerEditor.glade" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Configuration\Application.upl" />
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@ -0,0 +1,135 @@
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//
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// DesignerControl.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
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||||
//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using MBS.Framework.Drawing;
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using MBS.Framework.UserInterface;
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using MBS.Framework.UserInterface.Drawing;
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using MBS.Framework.UserInterface.Input.Mouse;
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using UniversalEditor.ObjectModels.Designer;
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namespace UniversalEditor.Plugins.Designer.UserInterface.Editors.Designer.Controls
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{
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public class DesignerControl : CustomControl
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{
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private DesignerObjectModel m_ObjectModel = null;
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public DesignerObjectModel ObjectModel { get { return m_ObjectModel; } set { m_ObjectModel = value; Refresh(); } }
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private Design _SelectedDesign = null;
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public Design SelectedDesign { get { return _SelectedDesign; } set { _SelectedDesign = value; Refresh(); } }
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public ComponentInstance.ComponentInstanceCollection SelectedComponents { get; } = new ComponentInstance.ComponentInstanceCollection();
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private int margin_x = 13, margin_y = 13, margin_r = 13, margin_b = 13;
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public ComponentInstance HitTest(Vector2D location)
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{
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for (int i = SelectedDesign.ComponentInstances.Count - 1; i >= 0; i--)
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{
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ComponentInstance inst = SelectedDesign.ComponentInstances[i];
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if (location.X >= inst.X.Value && location.X <= inst.X.Value + inst.Width.Value && location.Y >= inst.Y.Value && location.Y <= inst.Y.Value + inst.Height.Value)
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return inst;
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}
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return null;
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}
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private ComponentInstance dragging = null;
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private double cx = 0, cy = 0;
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private double dx = 0, dy = 0;
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protected override void OnMouseDown(MouseEventArgs e)
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{
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base.OnMouseDown(e);
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if (e.Buttons == MouseButtons.Primary || SelectedComponents.Count == 0)
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{
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ComponentInstance hit = HitTest(e.Location);
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if (hit != null)
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{
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SelectedComponents.Clear();
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SelectedComponents.Add(hit);
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Refresh();
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if (e.Buttons == MouseButtons.Primary)
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{
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dragging = hit;
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cx = e.X;
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cy = e.Y;
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dx = hit.X.Value;
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dy = hit.Y.Value;
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}
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}
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else
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{
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dragging = null;
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}
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}
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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base.OnMouseMove(e);
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if (e.Buttons == MouseButtons.Primary && dragging != null)
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{
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dragging.X = new ObjectModels.Designer.Measurement(dx + (e.X - cx), ObjectModels.Designer.MeasurementUnit.Pixel);
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dragging.Y = new ObjectModels.Designer.Measurement(dy + (e.Y - cy), ObjectModels.Designer.MeasurementUnit.Pixel);
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Refresh();
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}
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else
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{
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ComponentInstance hit = HitTest(e.Location);
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if (hit != null)
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{
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Cursor = Cursors.Move;
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}
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else
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{
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Cursor = Cursors.Default;
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}
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}
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}
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protected override void OnPaint(PaintEventArgs e)
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{
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if (m_ObjectModel == null) return;
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if (_SelectedDesign == null && m_ObjectModel.Designs.Count > 0) _SelectedDesign = m_ObjectModel.Designs[0];
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if (_SelectedDesign == null) return;
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e.Graphics.DrawRectangle(new Pen(Colors.DarkGray), new Rectangle(margin_x, margin_y, _SelectedDesign.Size.Width - margin_x - margin_r, _SelectedDesign.Size.Height - margin_y - margin_b));
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for (int i = 0; i < SelectedDesign.ComponentInstances.Count; i++)
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{
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ComponentInstance inst = SelectedDesign.ComponentInstances[i];
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Rectangle componentRect = new MBS.Framework.Drawing.Rectangle(margin_x + inst.X.Value, margin_y + inst.Y.Value, inst.Width.Value, inst.Height.Value);
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inst.Component.Render(inst, e, componentRect);
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if (SelectedComponents.Contains(inst))
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{
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e.Graphics.DrawRectangle(new Pen(SystemColors.HighlightBackground), componentRect);
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}
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else
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{
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e.Graphics.DrawRectangle(new Pen(Colors.DarkGray), componentRect);
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}
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}
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base.OnPaint(e);
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}
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}
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}
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@ -0,0 +1,74 @@
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//
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// DesignerEditor.cs - provides a UWT-based Editor for manipulating component designer layouts
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
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||||
//
|
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// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
// GNU General Public License for more details.
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||||
//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using MBS.Framework.UserInterface;
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using UniversalEditor.ObjectModels.Designer;
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using UniversalEditor.UserInterface;
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namespace UniversalEditor.Plugins.Designer.UserInterface.Editors.Designer
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{
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/// <summary>
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/// Provides a UWT-based <see cref="Editor" /> for manipulating component designer layouts.
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/// </summary>
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[ContainerLayout("~/Editors/Designer/DesignerEditor.glade")]
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public class DesignerEditor : Editor
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{
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private static EditorReference _er = null;
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public override EditorReference MakeReference()
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{
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if (_er == null)
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{
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_er = base.MakeReference();
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_er.SupportedObjectModels.Add(typeof(DesignerObjectModel));
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}
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return _er;
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}
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private Controls.DesignerControl designer;
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public override void UpdateSelections()
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{
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throw new System.NotImplementedException();
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}
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protected override EditorSelection CreateSelectionInternal(object content)
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{
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throw new System.NotImplementedException();
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}
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protected override void OnCreated(EventArgs e)
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{
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base.OnCreated(e);
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OnObjectModelChanged(EventArgs.Empty);
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}
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protected override void OnObjectModelChanged(EventArgs e)
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{
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base.OnObjectModelChanged(e);
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if (!IsCreated) return;
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DesignerObjectModel dsn = (ObjectModel as DesignerObjectModel);
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designer.ObjectModel = dsn;
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}
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}
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}
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@ -0,0 +1,46 @@
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//
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// AssemblyInfo.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, either version 3 of the License, or
|
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// (at your option) any later version.
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||||
//
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||||
// This program is distributed in the hope that it will be useful,
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||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
|
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//
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// You should have received a copy of the GNU General Public License
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||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System.Reflection;
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||||
using System.Runtime.CompilerServices;
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||||
// Information about this assembly is defined by the following attributes.
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||||
// Change them to the values specific to your project.
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[assembly: AssemblyTitle("UniversalEditor.Plugins.Designer.UserInterface")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Mike Becker's Software")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("Mike Becker's Software")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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||||
|
||||
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
|
||||
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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||||
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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||||
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||||
[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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||||
// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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@ -0,0 +1,70 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||
<ProjectGuid>{08168BEA-E652-4493-8D89-5AB72B225841}</ProjectGuid>
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||||
<OutputType>Library</OutputType>
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<RootNamespace>UniversalEditor.Plugins.Designer.UserInterface</RootNamespace>
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<AssemblyName>UniversalEditor.Plugins.Designer.UserInterface</AssemblyName>
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<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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<ReleaseVersion>4.0.2019.12</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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||||
<Optimize>false</Optimize>
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||||
<OutputPath>..\..\Output\Debug\Plugins</OutputPath>
|
||||
<DefineConstants>DEBUG;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ConsolePause>false</ConsolePause>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>true</Optimize>
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||||
<OutputPath>..\..\Output\Release\Plugins</OutputPath>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
|
||||
<ConsolePause>false</ConsolePause>
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||||
</PropertyGroup>
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||||
<ItemGroup>
|
||||
<Reference Include="System" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Editors\Designer\DesignerEditor.cs" />
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<Compile Include="Editors\Designer\Controls\DesignerControl.cs" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Folder Include="Editors\" />
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<Folder Include="Editors\Designer\" />
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||||
<Folder Include="Editors\Designer\Controls\" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Libraries\UniversalEditor.UserInterface\UniversalEditor.UserInterface.csproj">
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||||
<Project>{8622EBC4-8E20-476E-B284-33D472081F5C}</Project>
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||||
<Name>UniversalEditor.UserInterface</Name>
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||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
|
||||
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
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||||
<Name>UniversalEditor.Core</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Libraries\UniversalEditor.Essential\UniversalEditor.Essential.csproj">
|
||||
<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
|
||||
<Name>UniversalEditor.Essential</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Plugins\UniversalEditor.Plugins.Designer\UniversalEditor.Plugins.Designer.csproj">
|
||||
<Project>{899E3DD6-EA65-4168-AAE3-867A4F9650A6}</Project>
|
||||
<Name>UniversalEditor.Plugins.Designer</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\MBS.Framework.UserInterface\Libraries\MBS.Framework.UserInterface\MBS.Framework.UserInterface.csproj">
|
||||
<Project>{29E1C1BB-3EA5-4062-B62F-85EEC703FE07}</Project>
|
||||
<Name>MBS.Framework.UserInterface</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\MBS.Framework\MBS.Framework\MBS.Framework.csproj">
|
||||
<Project>{00266B21-35C9-4A7F-A6BA-D54D7FDCC25C}</Project>
|
||||
<Name>MBS.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@ -20,6 +20,7 @@
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||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
using System;
|
||||
using MBS.Framework.Drawing;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.Designer
|
||||
{
|
||||
@ -31,7 +32,31 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
public class ComponentCollection
|
||||
: System.Collections.ObjectModel.Collection<Component>
|
||||
{
|
||||
public Component this[Guid id]
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if (this[i].ID == id)
|
||||
return this[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Component(Guid id, string title, Property[] properties = null, Action<ComponentInstance, MBS.Framework.UserInterface.PaintEventArgs, Rectangle> renderDelegate = null)
|
||||
{
|
||||
ID = id;
|
||||
Title = title;
|
||||
if (properties != null)
|
||||
{
|
||||
for (int i = 0; i < properties.Length; i++)
|
||||
Properties.Add(properties[i]);
|
||||
}
|
||||
if (renderDelegate != null)
|
||||
RenderDelegate += renderDelegate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -44,6 +69,14 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
/// </summary>
|
||||
/// <value>The title of this <see cref="Component" />.</value>
|
||||
public string Title { get; set; } = String.Empty;
|
||||
|
||||
public event Action<ComponentInstance, MBS.Framework.UserInterface.PaintEventArgs, Rectangle> RenderDelegate = null;
|
||||
|
||||
public void Render(ComponentInstance instance, MBS.Framework.UserInterface.PaintEventArgs e, Rectangle bounds)
|
||||
{
|
||||
RenderDelegate?.Invoke(instance, e, bounds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a collection of <see cref="Property" /> instances representing properties associated with this <see cref="Component" />.
|
||||
/// </summary>
|
||||
|
||||
@ -20,6 +20,7 @@
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
using System;
|
||||
using MBS.Framework.Drawing;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.Designer
|
||||
{
|
||||
@ -34,6 +35,22 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
|
||||
}
|
||||
|
||||
public ComponentInstance(Component component, Rectangle rectangle, PropertyValue[] propertyValues = null)
|
||||
{
|
||||
Component = component;
|
||||
X = new Measurement(rectangle.X, MeasurementUnit.Pixel);
|
||||
Y = new Measurement(rectangle.Y, MeasurementUnit.Pixel);
|
||||
Width = new Measurement(rectangle.Width, MeasurementUnit.Pixel);
|
||||
Height = new Measurement(rectangle.Height, MeasurementUnit.Pixel);
|
||||
if (propertyValues != null)
|
||||
{
|
||||
for (int i = 0; i < propertyValues.Length; i++)
|
||||
{
|
||||
PropertyValues.Add(propertyValues[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the globally-unique identifier for this <see cref="ComponentInstance" />.
|
||||
/// </summary>
|
||||
|
||||
@ -19,6 +19,8 @@
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
using MBS.Framework.Drawing;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.Designer
|
||||
{
|
||||
/// <summary>
|
||||
@ -38,5 +40,6 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
/// <value>The instances of components in this component designer layout.</value>
|
||||
public ComponentInstance.ComponentInstanceCollection ComponentInstances { get; } = new ComponentInstance.ComponentInstanceCollection();
|
||||
|
||||
public Dimension2D Size { get; set; } = new Dimension2D(600, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@ -21,6 +21,8 @@
|
||||
|
||||
using System;
|
||||
|
||||
using MBS.Framework.Drawing;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.Designer
|
||||
{
|
||||
/// <summary>
|
||||
@ -31,7 +33,8 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
|
||||
public override void Clear()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
Designs.Clear();
|
||||
Libraries.Clear();
|
||||
}
|
||||
|
||||
public override void CopyTo(ObjectModel where)
|
||||
|
||||
@ -19,6 +19,8 @@
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
using System;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.Designer
|
||||
{
|
||||
/// <summary>
|
||||
@ -29,6 +31,29 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
public class PropertyCollection
|
||||
: System.Collections.ObjectModel.Collection<Property>
|
||||
{
|
||||
public Property this[Guid id]
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if (this[i].ID == id)
|
||||
return this[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Guid ID { get; private set; } = Guid.Empty;
|
||||
public string Title { get; set; } = String.Empty;
|
||||
public object DefaultValue { get; set; } = null;
|
||||
|
||||
public Property(Guid id, string title, object defaultValue = null)
|
||||
{
|
||||
ID = id;
|
||||
Title = title;
|
||||
DefaultValue = defaultValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -29,9 +29,27 @@ namespace UniversalEditor.ObjectModels.Designer
|
||||
public class PropertyValueCollection
|
||||
: System.Collections.ObjectModel.Collection<PropertyValue>
|
||||
{
|
||||
public PropertyValue this[Property property]
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if (this[i].Property == property)
|
||||
return this[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public PropertyValue(Property property, object value = null)
|
||||
{
|
||||
Property = property;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the property associated with this <see cref="PropertyValue" />.
|
||||
/// </summary>
|
||||
|
||||
@ -58,6 +58,14 @@
|
||||
<Project>{30467E5C-05BC-4856-AADC-13906EF4CADD}</Project>
|
||||
<Name>UniversalEditor.Essential</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\MBS.Framework\MBS.Framework\MBS.Framework.csproj">
|
||||
<Project>{00266B21-35C9-4A7F-A6BA-D54D7FDCC25C}</Project>
|
||||
<Name>MBS.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\MBS.Framework.UserInterface\Libraries\MBS.Framework.UserInterface\MBS.Framework.UserInterface.csproj">
|
||||
<Project>{29E1C1BB-3EA5-4062-B62F-85EEC703FE07}</Project>
|
||||
<Name>MBS.Framework.UserInterface</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
||||
@ -0,0 +1,32 @@
|
||||
//
|
||||
// BINComponentType.cs
|
||||
//
|
||||
// Author:
|
||||
// Michael Becker <alcexhim@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2020 Mike Becker's Software
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
using System;
|
||||
namespace UniversalEditor.DataFormats.NWCSceneLayout.NewWorldComputing.BIN
|
||||
{
|
||||
public enum BINComponentType
|
||||
{
|
||||
None = 0x00,
|
||||
Image = 0x01,
|
||||
Unknown0x02 = 0x02,
|
||||
Label = 0x08,
|
||||
Unknown0x10 = 0x10
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,173 @@
|
||||
//
|
||||
// BINDataFormat.cs
|
||||
//
|
||||
// Author:
|
||||
// Michael Becker <alcexhim@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2020 Mike Becker's Software
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
using System;
|
||||
using MBS.Framework.Drawing;
|
||||
using MBS.Framework.UserInterface;
|
||||
using UniversalEditor.IO;
|
||||
using UniversalEditor.ObjectModels.Designer;
|
||||
using UniversalEditor.ObjectModels.NWCSceneLayout;
|
||||
|
||||
namespace UniversalEditor.DataFormats.NWCSceneLayout.NewWorldComputing.BIN
|
||||
{
|
||||
public class BINDataFormat : DataFormat
|
||||
{
|
||||
private static DataFormatReference _dfr = null;
|
||||
protected override DataFormatReference MakeReferenceInternal()
|
||||
{
|
||||
if (_dfr == null)
|
||||
{
|
||||
_dfr = base.MakeReferenceInternal();
|
||||
_dfr.Capabilities.Add(typeof(DesignerObjectModel), DataFormatCapabilities.All);
|
||||
}
|
||||
return _dfr;
|
||||
}
|
||||
|
||||
public static Library NWCSceneLayoutLibrary { get; private set; } = null;
|
||||
static BINDataFormat()
|
||||
{
|
||||
NWCSceneLayoutLibrary = new Library();
|
||||
NWCSceneLayoutLibrary.Components.Add(new Component(SceneObjectGuids.Button, "Button", new Property[]
|
||||
{
|
||||
new Property(ScenePropertyGuids.Button.BackgroundImageFileName, "Background image file name"),
|
||||
new Property(ScenePropertyGuids.Button.BackgroundImageIndex, "Background image index")
|
||||
}, Button_Render));
|
||||
NWCSceneLayoutLibrary.Components.Add(new Component(SceneObjectGuids.Image, "Image", new Property[]
|
||||
{
|
||||
new Property(ScenePropertyGuids.Image.BackgroundImageFileName, "Background image file name"),
|
||||
new Property(ScenePropertyGuids.Image.BackgroundImageIndex, "Background image index")
|
||||
}, Image_Render));
|
||||
NWCSceneLayoutLibrary.Components.Add(new Component(SceneObjectGuids.Label, "Label", new Property[]
|
||||
{
|
||||
new Property(ScenePropertyGuids.Label.Text, "Text"),
|
||||
new Property(ScenePropertyGuids.Label.FontFileName, "Font file name")
|
||||
}, Label_Render));
|
||||
}
|
||||
|
||||
static void Button_Render(ComponentInstance instance, PaintEventArgs e, Rectangle bounds)
|
||||
{
|
||||
}
|
||||
static void Image_Render(ComponentInstance instance, PaintEventArgs e, Rectangle bounds)
|
||||
{
|
||||
|
||||
}
|
||||
static void Label_Render(ComponentInstance instance, PaintEventArgs e, Rectangle bounds)
|
||||
{
|
||||
e.Graphics.DrawText(instance.PropertyValues[instance.Component.Properties[ScenePropertyGuids.Label.Text]].Value?.ToString(), null, bounds, new MBS.Framework.UserInterface.Drawing.SolidBrush(SystemColors.WindowForeground));
|
||||
}
|
||||
|
||||
protected override void LoadInternal(ref ObjectModel objectModel)
|
||||
{
|
||||
DesignerObjectModel designer = (objectModel as DesignerObjectModel);
|
||||
if (designer == null)
|
||||
throw new ObjectModelNotSupportedException();
|
||||
|
||||
if (!designer.Libraries.Contains(NWCSceneLayoutLibrary))
|
||||
designer.Libraries.Add(NWCSceneLayoutLibrary);
|
||||
|
||||
if (designer.Designs.Count == 0)
|
||||
designer.Designs.Add(new Design());
|
||||
|
||||
Reader reader = Accessor.Reader;
|
||||
ushort canvasWidth = reader.ReadUInt16();
|
||||
ushort canvasHeight = reader.ReadUInt16();
|
||||
designer.Designs[0].Size = new MBS.Framework.Drawing.Dimension2D(canvasWidth, canvasHeight);
|
||||
|
||||
ushort componentCount = reader.ReadUInt16();
|
||||
bool breakout = false;
|
||||
while (!reader.EndOfStream && !breakout)
|
||||
{
|
||||
BINComponentType componentType = (BINComponentType)reader.ReadUInt16();
|
||||
|
||||
ushort x = reader.ReadUInt16();
|
||||
ushort y = reader.ReadUInt16();
|
||||
ushort width = reader.ReadUInt16();
|
||||
ushort height = reader.ReadUInt16();
|
||||
|
||||
switch (componentType)
|
||||
{
|
||||
case BINComponentType.Image:
|
||||
{
|
||||
ushort i1 = reader.ReadUInt16();
|
||||
ushort i2 = reader.ReadUInt16();
|
||||
string icnFileName = reader.ReadFixedLengthString(13);
|
||||
designer.Designs[0].ComponentInstances.Add(new ComponentInstance(NWCSceneLayoutLibrary.Components[SceneObjectGuids.Image], new Rectangle(x, y, width, height), new PropertyValue[]
|
||||
{
|
||||
new PropertyValue(NWCSceneLayoutLibrary.Components[SceneObjectGuids.Image].Properties[ScenePropertyGuids.Image.BackgroundImageFileName], icnFileName)
|
||||
}));
|
||||
break;
|
||||
}
|
||||
case BINComponentType.Label:
|
||||
{
|
||||
ushort textLength = reader.ReadUInt16();
|
||||
string text = reader.ReadFixedLengthString(textLength).TrimNull();
|
||||
string fontFileName = reader.ReadFixedLengthString(13);
|
||||
|
||||
ushort b01 = reader.ReadUInt16();
|
||||
ushort b02 = reader.ReadUInt16();
|
||||
ushort b03 = reader.ReadUInt16();
|
||||
ushort b04 = reader.ReadUInt16();
|
||||
|
||||
designer.Designs[0].ComponentInstances.Add(new ComponentInstance(NWCSceneLayoutLibrary.Components[SceneObjectGuids.Label], new Rectangle(x, y, width, height), new PropertyValue[]
|
||||
{
|
||||
new PropertyValue(NWCSceneLayoutLibrary.Components[SceneObjectGuids.Label].Properties[ScenePropertyGuids.Label.Text], text)
|
||||
}));
|
||||
break;
|
||||
}
|
||||
case BINComponentType.Unknown0x10:
|
||||
{
|
||||
string fileName = reader.ReadFixedLengthString(13);
|
||||
ushort b01 = reader.ReadUInt16();
|
||||
ushort b02 = reader.ReadUInt16();
|
||||
ushort b03 = reader.ReadUInt16();
|
||||
ushort b04 = reader.ReadUInt16();
|
||||
ushort b05 = reader.ReadUInt16();
|
||||
break;
|
||||
}
|
||||
case BINComponentType.Unknown0x02:
|
||||
{
|
||||
string fileName = reader.ReadFixedLengthString(13).TrimNull();
|
||||
ushort b01 = reader.ReadUInt16();
|
||||
ushort b02 = reader.ReadUInt16();
|
||||
ushort b03 = reader.ReadUInt16();
|
||||
ushort b04 = reader.ReadUInt16();
|
||||
ushort b05 = reader.ReadUInt16();
|
||||
ushort b06 = reader.ReadUInt16();
|
||||
break;
|
||||
}
|
||||
case BINComponentType.None:
|
||||
{
|
||||
breakout = true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void SaveInternal(ObjectModel objectModel)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,49 +0,0 @@
|
||||
//
|
||||
// NWCSceneLayoutObjectModel.cs - provides an ObjectModel for manipulating New World Computing game dialogs
|
||||
//
|
||||
// Author:
|
||||
// Michael Becker <alcexhim@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2011-2020 Mike Becker's Software
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
using System;
|
||||
|
||||
namespace UniversalEditor.ObjectModels.NWCSceneLayout
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides an <see cref="ObjectModel" /> for manipulating New World Computing game dialogs.
|
||||
/// </summary>
|
||||
public class NWCSceneLayoutObjectModel : ObjectModel
|
||||
{
|
||||
public override void Clear()
|
||||
{
|
||||
Objects.Clear();
|
||||
}
|
||||
|
||||
public override void CopyTo(ObjectModel where)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public ushort Width { get; set; } = 0;
|
||||
public ushort Height { get; set; } = 0;
|
||||
|
||||
public SceneObject.SceneObjectCollection Objects { get; } = new SceneObject.SceneObjectCollection();
|
||||
|
||||
public string BackgroundImageFileName { get; set; } = String.Empty;
|
||||
public int BackgroundImageIndex { get; set; } = 0;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,30 @@
|
||||
//
|
||||
// SceneObjectGuids.cs
|
||||
//
|
||||
// Author:
|
||||
// Michael Becker <alcexhim@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2020 Mike Becker's Software
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
using System;
|
||||
namespace UniversalEditor.ObjectModels.NWCSceneLayout
|
||||
{
|
||||
public class SceneObjectGuids
|
||||
{
|
||||
public static Guid Button { get; } = new Guid("{621e6323-5b10-4fb4-843b-9aa607751a7b}");
|
||||
public static Guid Image { get; } = new Guid("{6f8d562e-8473-4872-be57-9fc04e575e9b}");
|
||||
public static Guid Label { get; } = new Guid("{061ded85-99fd-43b0-b23d-e31c904ba397}");
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,42 @@
|
||||
//
|
||||
// ScenePropertyGuids.cs
|
||||
//
|
||||
// Author:
|
||||
// Michael Becker <alcexhim@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2020 Mike Becker's Software
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
using System;
|
||||
namespace UniversalEditor.ObjectModels.NWCSceneLayout
|
||||
{
|
||||
public static class ScenePropertyGuids
|
||||
{
|
||||
public static class Button
|
||||
{
|
||||
public static Guid BackgroundImageFileName { get; } = new Guid("{df3a8c45-a6bf-44d3-bf46-d8569e78bc71}");
|
||||
public static Guid BackgroundImageIndex { get; } = new Guid("{e4226ed5-0ffa-468a-972f-146c934b0aa2}");
|
||||
}
|
||||
public static class Image
|
||||
{
|
||||
public static Guid BackgroundImageFileName { get; } = new Guid("{df3a8c45-a6bf-44d3-bf46-d8569e78bc71}");
|
||||
public static Guid BackgroundImageIndex { get; } = new Guid("{e4226ed5-0ffa-468a-972f-146c934b0aa2}");
|
||||
}
|
||||
public static class Label
|
||||
{
|
||||
public static Guid Text { get; } = new Guid("{25abbdfa-5b9d-491c-9b96-33dc0fd25156}");
|
||||
public static Guid FontFileName { get; } = new Guid("{eca4baa1-9f92-4c80-82fa-490a758083d0}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -52,7 +52,6 @@
|
||||
<Compile Include="DataFormats\FileSystem\NewWorldComputing\Heroes3SNDDataFormat.cs" />
|
||||
<Compile Include="DataFormats\FileSystem\NewWorldComputing\Heroes3VIDDataFormat.cs" />
|
||||
<Compile Include="HoMM2Palette.cs" />
|
||||
<Compile Include="ObjectModels\NWCSceneLayout\NWCSceneLayoutObjectModel.cs" />
|
||||
<Compile Include="ObjectModels\NewWorldComputing\Campaign\CampaignObjectModel.cs" />
|
||||
<Compile Include="ObjectModels\NewWorldComputing\Font\FontObjectModel.cs" />
|
||||
<Compile Include="ObjectModels\NewWorldComputing\Map\MapGroundType.cs" />
|
||||
@ -80,6 +79,10 @@
|
||||
<Compile Include="ObjectModels\NWCSceneLayout\SceneObjects\SceneObjectImage.cs" />
|
||||
<Compile Include="ObjectModels\NWCSceneLayout\SceneObjects\SceneObjectLabel.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="ObjectModels\NWCSceneLayout\SceneObjectGuids.cs" />
|
||||
<Compile Include="ObjectModels\NWCSceneLayout\ScenePropertyGuids.cs" />
|
||||
<Compile Include="DataFormats\NWCSceneLayout\NewWorldComputing\BIN\BINDataFormat.cs" />
|
||||
<Compile Include="DataFormats\NWCSceneLayout\NewWorldComputing\BIN\BINComponentType.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Libraries\UniversalEditor.Compression\UniversalEditor.Compression.csproj">
|
||||
@ -102,6 +105,14 @@
|
||||
<Project>{00266B21-35C9-4A7F-A6BA-D54D7FDCC25C}</Project>
|
||||
<Name>MBS.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\UniversalEditor.Plugins.Designer\UniversalEditor.Plugins.Designer.csproj">
|
||||
<Project>{899E3DD6-EA65-4168-AAE3-867A4F9650A6}</Project>
|
||||
<Name>UniversalEditor.Plugins.Designer</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\MBS.Framework.UserInterface\Libraries\MBS.Framework.UserInterface\MBS.Framework.UserInterface.csproj">
|
||||
<Project>{29E1C1BB-3EA5-4062-B62F-85EEC703FE07}</Project>
|
||||
<Name>MBS.Framework.UserInterface</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ObjectModels\NewWorldComputing\Map\MapLoseCondition.cs" />
|
||||
|
||||
@ -167,6 +167,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Ado
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Vocaloid", "Plugins\UniversalEditor.Plugins.Vocaloid\UniversalEditor.Plugins.Vocaloid.csproj", "{C8953DB2-AE48-4F04-87EC-549E6A3E30D8}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalEditor.Plugins.Designer.UserInterface", "Plugins.UserInterface\UniversalEditor.Plugins.Designer.UserInterface\UniversalEditor.Plugins.Designer.UserInterface.csproj", "{08168BEA-E652-4493-8D89-5AB72B225841}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -483,6 +485,10 @@ Global
|
||||
{C8953DB2-AE48-4F04-87EC-549E6A3E30D8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C8953DB2-AE48-4F04-87EC-549E6A3E30D8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C8953DB2-AE48-4F04-87EC-549E6A3E30D8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{08168BEA-E652-4493-8D89-5AB72B225841}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{08168BEA-E652-4493-8D89-5AB72B225841}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{08168BEA-E652-4493-8D89-5AB72B225841}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{08168BEA-E652-4493-8D89-5AB72B225841}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{6F0AB1AF-E1A1-4D19-B19C-05BBB15C94B2} = {05D15661-E684-4EC9-8FBD-C014BA433CC5}
|
||||
@ -561,6 +567,7 @@ Global
|
||||
{553DFD37-805C-4553-980A-D5696D88241A} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
|
||||
{FD46EA8D-7711-4BAF-A486-719D754504F8} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
|
||||
{C8953DB2-AE48-4F04-87EC-549E6A3E30D8} = {2ED32D16-6C06-4450-909A-40D32DA67FB4}
|
||||
{08168BEA-E652-4493-8D89-5AB72B225841} = {7B535D74-5496-4802-B809-89ED88274A91}
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
Policies = $0
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user