31 lines
1.2 KiB
C#

//
// SceneObjectGuids.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.NWCSceneLayout
{
public class SceneObjectGuids
{
public static Guid Button { get; } = new Guid("{621e6323-5b10-4fb4-843b-9aa607751a7b}");
public static Guid Image { get; } = new Guid("{6f8d562e-8473-4872-be57-9fc04e575e9b}");
public static Guid Label { get; } = new Guid("{061ded85-99fd-43b0-b23d-e31c904ba397}");
}
}