451 Commits

Author SHA1 Message Date
160538cc9b Added source for future reference 2014-08-08 21:19:20 -04:00
2f0ff46a90 Implemented SaveInternal for Stella Games' LzmaPack archive (.pack) ... I think 2014-08-08 21:15:32 -04:00
0b1cb3fa30 Fixed bug in TAR data format where the first four bytes of filename of first file got eaten 2014-08-08 20:57:12 -04:00
dafb4c6372 Implemented SaveInternal for BGA data format 2014-08-08 20:52:47 -04:00
80102d86a2 Added LHA data format with support for -lh0- (store) 2014-08-08 20:43:37 -04:00
0532aebb91 Added GZA filter (for Gzip archives) to BGA data format 2014-08-08 20:05:53 -04:00
ce3a2ca573 Tabify 2014-08-08 20:05:09 -04:00
60a76b8631 Strangely, setting parent window ShowInTaskbar to false fixes the Open/SaveFileDialog NOT showing in taskbar... 2014-08-08 20:04:59 -04:00
50a86e602f Preliminary support for Gzip in BGA 2014-08-08 15:56:54 -04:00
3547e59b78 Don't forget the compression method 2014-08-08 15:53:54 -04:00
c53a7588ee Added ProjectType for 'XML Transformation Project' 2014-08-08 15:49:42 -04:00
b16bfb98d2 Added BGA plugin for BZA and GZA archives 2014-08-08 15:48:52 -04:00
7ae8940226 Updated TODO 2014-08-08 13:46:20 -04:00
4c42aad90c Fixed bug in XMLDataFormat with reading CDATA sections. The entire XMLDataFormat really has to be rewritten... 2014-08-08 09:47:49 -04:00
a85e256784 Added pretty-print option for XML data format 2014-08-08 09:38:52 -04:00
3ca707ef23 Start to implement Yamazaki ZIPPER (YZ1) format 2014-08-08 06:49:23 -04:00
bc3f121ece Start to implement BlakHole encryption (what method does it use?) 2014-08-08 06:47:27 -04:00
2454e2a1e8 comments no longer needed since those fields are figured out 2014-08-06 23:33:27 -04:00
7a615ce3db Added support for ZipTV BlakHole archive using store, deflate, and bzip2 methods; still need to figure out how dates are encoded 2014-08-06 23:32:48 -04:00
f3c483f7b1 Add Bzip2 to the known compression modules list 2014-08-06 22:46:32 -04:00
13223d0eb4 Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-08-06 20:21:08 -04:00
65c746bb3a Fixed some project files 2014-08-06 20:17:07 -04:00
7b1914a4bc Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-08-06 19:47:24 -04:00
7b88fa3665 Moved Microsoft stuff into its own plugin 2014-08-06 15:35:46 -04:00
b1bf5be3df Fixed case sensitivity for VoicebankEditor 2014-08-06 13:30:22 -04:00
da6d524573 Fixed AudioCollection and Voicebank 2014-08-06 13:26:49 -04:00
08be2be051 Fixed ShortcutEditor 2014-08-06 13:25:17 -04:00
6dd7fd907b Added more DesktopShortcutTypes (should've already been committed) 2014-08-06 05:56:27 -04:00
f3ebfcfb3b Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-08-05 22:40:29 -04:00
c983aa5537 Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-08-05 17:04:33 -04:00
adb5c62f77 Update project files 2014-08-05 16:06:45 -04:00
d912947b11 Updated some Voicebank and AudioCollection stuff 2014-08-05 16:03:53 -04:00
bf274e7a4e Add Shortcut object model and data formats 2014-08-05 16:03:06 -04:00
936895fd72 Add editors for Shortcut and Voicebank object models 2014-08-05 16:02:27 -04:00
e733adc2ef Tabify 2014-08-05 09:45:51 -04:00
89e8c32d3a Tabify 2014-08-05 09:00:37 -04:00
ec2d2dd5ec Updated license 2014-08-05 08:43:06 -04:00
561442629d Tabify 2014-08-05 08:40:04 -04:00
90ebd6d9fc Added Executable, Monolith, and Nintendo projects to GTK solution 2014-08-04 20:26:48 -04:00
e0af477712 Ensure well-formed XML 2014-08-04 20:25:09 -04:00
8af2cb0ce6 This should have been AccelKey long time ago... 2014-08-04 20:11:40 -04:00
1b91711291 Added definition for 'Hyper' key (does anyone use that anymore?) 2014-08-04 20:11:19 -04:00
9e7f6623c4 Merge branch 'master' of github.com:alcexhim/UniversalEditor 2014-08-04 16:10:03 -04:00
ad4083197f Checksums should be UInt16, not Byte 2014-08-04 15:30:55 -04:00
d39b127734 Implemented more functionality and added predefined values for Licensee and Region 2014-08-04 15:15:58 -04:00
5ae4110196 Added additional constructors to CustomOptionFieldChoice 2014-08-04 09:19:13 -04:00
b916360d11 Update TODO 2014-08-02 11:37:09 -04:00
bd23e9e5f3 Updated README.md to include information about UE5 Endpoint 2014-08-02 11:12:23 -04:00
da967f41e3 Add Executable and Nintendo plugins 2014-08-02 09:04:19 -04:00
5d4b771210 Added Executable plugin for Universal Editor 4 2014-08-01 09:10:18 -04:00