75 Commits

Author SHA1 Message Date
343df37b7c
merge other branches into master 2020-12-26 15:27:38 -05:00
3fd8baaa60
we should let the user choose which AudioPlayer / audio backend to use 2020-12-04 23:35:51 -05:00
9b4e7b7ba4
Rename Surodoine to MBS.Audio for branding and reorganization purposes 2020-12-04 22:41:04 -05:00
e2021ee52e
use dragmanager for stuff 2020-11-07 23:47:38 -05:00
019643a0bc
this does seem to work 2020-11-07 23:47:06 -05:00
e7d9ee1ded
quick commit for genealogy plugin, not guaranteeing anything will work just yet 2020-11-07 23:46:44 -05:00
e8eab14089
migrate Application to a non-static class so we can develop UI-specific stuff in a subclass 2020-10-26 16:49:11 -04:00
3134481895
preliminary commit of Collaboration plugin and test with drawing atop a SynthesizedAudioEditor 2020-10-20 20:57:39 -04:00
2c01de0531
expose some things to third-party plugins (e.g. collaboration) 2020-10-20 20:56:31 -04:00
b029bc8b9b
add ability to actually play the WaveformAudioObjectModel (with Surodoine AudioPlayer) and restructure glade ui 2020-10-12 22:17:45 -04:00
d80d131ccb
initial commit of Lighting plugin - works fairly well with Auraluminous 2020-09-29 05:07:05 -04:00
8095492aac
remove NotePropertiesDialog in favor of using SettingsDialog 2020-09-25 16:10:18 -04:00
7d926d93ac
deprecate code-based SettingsProviders in favor of XML-based definitions (uwt:b4624f3) 2020-09-25 16:07:39 -04:00
67e5b58558
use Context instead of global Application menus, and implement Add Existing Section 2020-09-23 01:42:35 -04:00
1375a418f9
preliminary SLOOOW plugin for reading blockchain databases 2020-09-20 01:13:17 -04:00
b5fb12fc07
vector image editor enhancements and DataFormat for OpenDocument drawing vector files 2020-09-20 01:09:56 -04:00
218dcd844e
Insert CustomOptions from the current DataFormat into Document Properties dialog 2020-09-06 06:04:07 -04:00
a3c51604ec
add names for Settings and remove CustomOptionsDialog in favor of using UWT SettingsDialog 2020-09-05 06:51:13 -04:00
dcb32c3e9c oops 2020-09-02 13:17:25 -04:00
03aad74804
add editor for Raven Software carcass/Assimilate definition files 2020-09-02 11:55:52 -04:00
94d92d6d8c
rename UniversalEditor.Plugins.Icarus to UniversalEditor.Plugins.RavenSoftware 2020-08-31 18:02:37 -04:00
04b76e2cb1
enhancements to ICARUS script editor 2020-08-31 04:42:32 -04:00
0ca87e490f
move to UWT ContainerLayout/Glade UI, add IcarusCommandPlay 2020-08-30 23:52:51 -04:00
2b32f42536
Merge branch 'UE4PluginOffice' 2020-08-29 09:23:43 -04:00
d6f33d11e4
migrate most content UEXML files to embedded resources 2020-08-29 00:53:02 -04:00
77802be8d8
add settings group for Rumors and Events 2020-08-28 16:45:28 -04:00
6046b4c1ea
preliminary implementation of Spreadsheet plugin 2020-08-28 16:39:39 -04:00
cd05d0ee03
initial commit 2020-08-28 16:38:09 -04:00
57664bd409
add vector image support to Multimedia plugin with vector image editor and some DataFormats 2020-08-28 16:09:51 -04:00
f59f82278c
Unreal editor enhancements 2020-08-28 16:04:27 -04:00
da49113837
preliminary working implementation of Batch Find/Replace dialog... very incomplete 2020-08-26 02:10:11 -04:00
404fb23110
reorganize 2020-08-16 10:14:39 -04:00
abd4992fbe
reorganize ListView source into its own sub-namespace 2020-08-15 01:43:55 -04:00
53e9f00269
add plugins that are referenced in SLN but haven't been committed yet 2020-08-13 22:21:19 -04:00
db6d026abe
scaffolding for Documentation editor (CHM, HLP, HXS, etc.) 2020-08-13 22:17:55 -04:00
f6dcf75fc0
fix TargetFrameworkVersion (should be 4.0) 2020-08-13 01:07:55 -04:00
e4919c3a09
add 'Export All' and 'Export CSV' features to CRI FileSystem Editor extensions 2020-08-12 21:45:51 -04:00
24c3801f93
add editor for Microsoft ACME setup bootstrapper LST file 2020-08-07 09:58:08 -04:00
3e795dbac7
begin rendering the waveform at the midpoint 2020-08-07 01:49:01 -04:00
d26aebcc99
add 'CPK File Information' dialog to CRI/CPK FileSystemEditor extensions 2020-08-07 01:25:04 -04:00
250891d517
display ICARUS command editor upon 'FileProperties' command 2020-06-17 18:52:21 -04:00
4f0bcb87bb
fix formatting 2020-06-14 00:46:02 -04:00
b3b47681c3
use DragManager for drawing selection rectangle 2020-06-14 00:46:02 -04:00
1323984fbd
preliminary implementation of document properties settings provider for the Heroes of Might and Magic II map editor 2020-06-14 00:46:01 -04:00
47b478c1a8
implement ShowContentsWhileDragging property 2020-05-30 06:00:49 -04:00
8441f2e2f3
boilerplate for marking the SyntaxEditor as dirty 2020-05-28 18:21:46 -04:00
477ebaed5a
preliminary implementation of New World Computing map editor for Heroes of Might and Magic II 2020-05-28 18:19:02 -04:00
98a9a347bc
provide support for playing, creating, and modifying sprite animations in PictureCollectionObjectModel 2020-05-28 18:13:27 -04:00
f0bf09b709
do not crash if we are given a picture with invalid dimensions 2020-05-28 16:42:50 -04:00
1947da62cd
convert PictureCollectionEditor to UWT ContainerLayout-based Glade design 2020-05-27 19:20:24 -04:00