57 Commits

Author SHA1 Message Date
5b0171db02 Do not write anything if data is null 2014-04-20 18:07:02 -04:00
1fdbae8d0f Made LZRW1 into a true CompressionModule and improved algorithm 2014-04-20 16:38:08 -04:00
9a3db87516 Make sure Remaining doesn't return a negative value 2014-04-20 16:36:26 -04:00
7c3b643a75 Added DebuggerNonUserCode attribute to Seek() 2014-04-20 16:36:02 -04:00
137ff8707c Made LZRW1 into a true CompressionModule 2014-04-20 16:35:23 -04:00
ff6e245165 Added project references 2014-04-20 13:13:44 -04:00
116693c9f3 Various fixes and updates 2014-04-20 13:13:26 -04:00
d4da2d6708 Moved LZRW1CompressionModule into Modules 2014-04-20 13:12:36 -04:00
61fe76671b Moved LZRW1CompressionModule into Modules 2014-04-20 13:12:00 -04:00
019922238c Added ChaosWorks plugin 2014-04-20 13:05:30 -04:00
7fc566189d Added ChaosWorks plugin 2014-04-20 13:05:20 -04:00
e6d93a21da Added null check and fixed DataFormatReference initialization 2014-04-20 12:15:00 -04:00
e87e83ecc8 Added null check to input/output accessor 2014-04-20 12:14:06 -04:00
940fd90f05 Implemented SaveDocument() - partially... 2014-04-20 12:13:35 -04:00
28ed0eb36d Updated project file 2014-04-17 16:10:36 -04:00
f4f7eddc07 Moved OSL/IMA/BGM compression out of BGMDataFormat into its own compression module 2014-04-17 16:10:19 -04:00
ab84297edc Fixed Position incrementing (for about the 9001st time) 2014-04-17 16:09:34 -04:00
38fa0866eb Fixed file loading/saving (I think) 2014-04-17 16:08:48 -04:00
8b546b0faa After much contemplating, we now have a working BGM decoder 2014-04-17 00:55:21 -04:00
303931bd8e FileStream should be closed when Close() is called, duh\! 2014-04-17 00:54:15 -04:00
a0b4722cb7 Added alternative ADPCM decoding algorithm 2014-04-16 22:30:08 -04:00
7387ab4a6a Finally starting to understand sample decoding algorithm 2014-04-16 19:37:23 -04:00
03254d0009 Added references 2014-04-16 19:36:32 -04:00
f4c8bd70d0 Various fixes and updates, added plugins, etc. 2014-04-16 16:01:41 -04:00
86cf3ca395 Various fixes and updates, added plugins, etc. 2014-04-16 14:47:37 -04:00
7357dfeacb Should we really be hardcoding stuff like this ANYWHERE? Like, at all?? 2014-04-08 14:50:04 -04:00
5d10e854bd Got a new ProjectGuid for UEcore... 2014-04-08 14:49:16 -04:00
a4df8fe080 Allow accessor implementations to override Position property 2014-04-08 14:48:54 -04:00
77bff918cc Fixed BPP in Multimedia PNG data format and some errors in MemoryAccessor 2014-04-06 00:14:55 -04:00
8c7d685b3d Added Portable Network Graphics (PNG) data format 2014-04-05 23:38:05 -04:00
fd85f090ef Implemented some parts of the Bitmap specification that weren't working 2014-04-05 23:37:37 -04:00
347dea8ca0 Set ObjectModel accessor to the current one we're using 2014-04-05 23:36:42 -04:00
d234c4b479 Implemented ReadInternal/WriteInternal for StreamAccessor (this wasn't implemented??) 2014-04-05 23:36:11 -04:00
5962249bec Fixed bug where setting accessor position actually didn't 2014-04-05 23:35:12 -04:00
578fb0cf87 Fixed spelling error 2014-04-02 12:15:50 -04:00
896b5e9945 Various fixes and updates 2014-04-02 01:48:23 -04:00
376ab664f7 Various fixes and updates: 2014-04-02 01:22:05 -04:00
bb0b4323d4 Various fixes and updates 2014-04-02 00:36:36 -04:00
1d9049938e Fix to update to new codebase 2014-04-02 00:35:07 -04:00
140931269c Fix to update to new codebase 2014-04-02 00:34:34 -04:00
b21f4975a5 Added FileSystem plugin 2014-04-02 00:33:45 -04:00
c01a784418 Updated project files 2014-04-02 00:33:23 -04:00
89a2c98862 Added Bzip2 compression module to CompressionModules 2014-04-02 00:33:09 -04:00
7d0fca5612 Moved Bzip2 compression module into Modules namespace 2014-04-02 00:32:40 -04:00
5d39a8c595 Moved Bzip2 compression module into Modules namespace 2014-04-02 00:31:58 -04:00
b50938ba29 Fixed project references 2014-04-01 08:00:04 -04:00
611c7a6a25 Initial commit 2014-04-01 07:59:16 -04:00
0419c7671f Initial commit 2014-03-31 10:28:55 -04:00
c7ecc24077 Initial commit 2014-03-28 15:58:26 -04:00
859ae16b72 Initial commit for AniMiku plugin 2014-03-28 09:33:08 -04:00