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e8d185cf8c
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remove obsolete win32 resource files (for some reason this didn't get checked in properly)
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2020-04-10 14:03:27 -04:00 |
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37453ecc8b
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some of these unknown fields are now known?
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2020-04-05 02:50:14 -04:00 |
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428849ce10
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add support for Webfoot Games' (published by COSMI Corporation) DAT archive
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2020-04-05 02:49:03 -04:00 |
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3e0061bba9
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slightly nudged the ARJ data format so it works better now
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2020-04-04 08:54:34 -04:00 |
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b347582b41
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fix FPK data format saving
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2020-04-03 11:45:02 -04:00 |
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6c2d41e2c4
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defer TBV content loading and display proper file size in editor for both TBV and RBX
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2020-04-03 00:31:23 -04:00 |
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cfb9c729ab
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this bug was hidden for quite some time... line 71-72 file name comes before offset!
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2020-04-03 00:08:59 -04:00 |
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2adf0fca78
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improve Unreal Engine package support and add UWT-based Unreal Engine package editor
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2020-04-02 23:59:30 -04:00 |
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6c18db3af7
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fix Electronic Arts BIGF archive support
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2020-04-02 23:58:00 -04:00 |
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1e33cb7e86
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can't believe I didn't notice this bug waaaayy earlier
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2020-03-30 02:11:32 -04:00 |
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4f97cfe423
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major improvements to ICARUS scripting support and a brand-new UWT-based ICARUS script editor
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2020-03-29 04:02:00 -04:00 |
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23950fdd21
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save support for VOL v2 archives works but has not been tested on a game yet
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2020-03-23 19:50:06 -04:00 |
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400f962de1
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reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
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2020-03-23 03:05:03 -04:00 |
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19fa0d64bc
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reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
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2020-03-23 02:28:39 -04:00 |
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