14 Commits

Author SHA1 Message Date
e8d185cf8c
remove obsolete win32 resource files (for some reason this didn't get checked in properly) 2020-04-10 14:03:27 -04:00
37453ecc8b
some of these unknown fields are now known? 2020-04-05 02:50:14 -04:00
428849ce10
add support for Webfoot Games' (published by COSMI Corporation) DAT archive 2020-04-05 02:49:03 -04:00
3e0061bba9
slightly nudged the ARJ data format so it works better now 2020-04-04 08:54:34 -04:00
b347582b41
fix FPK data format saving 2020-04-03 11:45:02 -04:00
6c2d41e2c4
defer TBV content loading and display proper file size in editor for both TBV and RBX 2020-04-03 00:31:23 -04:00
cfb9c729ab
this bug was hidden for quite some time... line 71-72 file name comes before offset! 2020-04-03 00:08:59 -04:00
2adf0fca78
improve Unreal Engine package support and add UWT-based Unreal Engine package editor 2020-04-02 23:59:30 -04:00
6c18db3af7
fix Electronic Arts BIGF archive support 2020-04-02 23:58:00 -04:00
1e33cb7e86
can't believe I didn't notice this bug waaaayy earlier 2020-03-30 02:11:32 -04:00
4f97cfe423
major improvements to ICARUS scripting support and a brand-new UWT-based ICARUS script editor 2020-03-29 04:02:00 -04:00
23950fdd21
save support for VOL v2 archives works but has not been tested on a game yet 2020-03-23 19:50:06 -04:00
400f962de1
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out 2020-03-23 03:05:03 -04:00
19fa0d64bc
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out 2020-03-23 02:28:39 -04:00