51 lines
1.5 KiB
C#

//
// Partition.cs
//
// Author:
// beckermj <>
//
// Copyright (c) 2023 ${CopyrightHolder}
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using UniversalEditor.DataFormats.PartitionedFileSystem.MBR;
namespace UniversalEditor.ObjectModels.PartitionedFileSystem
{
public class Partition : ICloneable
{
public class PartitionCollection
: System.Collections.ObjectModel.Collection<Partition>
{
}
public bool IsBootable { get; set; } = false;
public long FirstAbsoluteSectorLBA { get; set; }
public CHSPartitionAddress FirstAbsoluteSectorAddress { get; set; }
public CHSPartitionAddress LastAbsoluteSectorAddress { get; set; }
public uint SectorCount { get; set; }
public PartitionType PartitionType { get; set; }
public object Clone()
{
Partition clone = new Partition();
clone.IsBootable = IsBootable;
return clone;
}
}
}