51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
//
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// Partition.cs
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//
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// Author:
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// beckermj <>
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//
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// Copyright (c) 2023 ${CopyrightHolder}
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using UniversalEditor.DataFormats.PartitionedFileSystem.MBR;
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namespace UniversalEditor.ObjectModels.PartitionedFileSystem
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{
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public class Partition : ICloneable
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{
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public class PartitionCollection
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: System.Collections.ObjectModel.Collection<Partition>
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{
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}
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public bool IsBootable { get; set; } = false;
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public long FirstAbsoluteSectorLBA { get; set; }
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public CHSPartitionAddress FirstAbsoluteSectorAddress { get; set; }
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public CHSPartitionAddress LastAbsoluteSectorAddress { get; set; }
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public uint SectorCount { get; set; }
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public PartitionType PartitionType { get; set; }
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public object Clone()
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{
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Partition clone = new Partition();
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clone.IsBootable = IsBootable;
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return clone;
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}
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}
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}
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