88 lines
2.6 KiB
C#
88 lines
2.6 KiB
C#
//
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// Program.cs - the main entry point for the Universal Editor Extension Compiler
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using UniversalEditor;
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using UniversalEditor.Accessors;
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using UniversalEditor.DataFormats.Package.OpenDocument;
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using UniversalEditor.DataFormats.UEPackage;
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using UniversalEditor.DataFormats.UEPackage.Binary;
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using UniversalEditor.ObjectModels.Package;
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using UniversalEditor.ObjectModels.UEPackage;
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namespace UniversalEditor.Compiler
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{
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public class Program
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{
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public static void Main(string[] args)
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{
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Console.Error.WriteLine("uex started...");
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List<string> listFileNames = new List<string>();
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string outputFileName = "output.uex";
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bool foundFileName = false;
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for (int i = 0; i < args.Length; i++)
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{
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if (args[i].StartsWith("/") && !foundFileName)
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{
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if (args[i].StartsWith("/out:"))
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{
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outputFileName = args[i].Substring(5);
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}
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}
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else
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{
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// is file name
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foundFileName = true;
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listFileNames.Add(args[i]);
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}
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}
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PackageObjectModel ue = new PackageObjectModel();
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OpenDocumentDataFormat odf = new OpenDocumentDataFormat();
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System.Text.StringBuilder sb = new System.Text.StringBuilder();
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int totalInstances = 0;
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string exefilename = System.Environment.GetCommandLineArgs()[0];
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string workingdir = System.IO.Path.GetDirectoryName(exefilename);
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for (int i = 0; i < listFileNames.Count; i++)
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{
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string relpath = listFileNames[i];
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if (relpath.StartsWith(workingdir))
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{
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relpath = relpath.Substring(workingdir.Length);
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}
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relpath = "Content/" + relpath;
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byte[] filedata = System.IO.File.ReadAllBytes(listFileNames[i]);
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ue.FileSystem.AddFile(relpath, filedata);
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}
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FileAccessor faout = new FileAccessor(outputFileName, true, true);
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Document.Save(ue, odf, faout);
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Console.Error.WriteLine("uex written to {0}!", outputFileName);
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}
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}
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}
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