45 lines
1.3 KiB
C#

//
// BinarySelection.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using UniversalEditor.UserInterface;
namespace UniversalEditor.Editors.Binary
{
public class BinarySelection : EditorSelection
{
public BinarySelection(Editor editor) : base(editor)
{
}
public BinarySelection(Editor editor, byte[] content) : base(editor)
{
Content = content;
}
private object _Content = null;
public override object Content { get => _Content; set => _Content = value; }
protected override void DeleteInternal()
{
_Content = null;
}
}
}