63 Commits

Author SHA1 Message Date
476c07516b
computer broke, frustrated, will clean up this shitload later 2021-12-09 01:04:07 -05:00
196d47840c
implement Editor-specific CommandBars for certain Editors 2021-10-31 14:56:45 -04:00
a23e71bfb7
implement Transport menu and commands as an Editor-agnostic Plugin 2021-10-27 03:21:51 -04:00
a7e6b55023
port Raven Software StripEditor from WinForms to UWT and add Waypoint editor (still preliminary) 2021-08-27 20:44:09 -04:00
452cbdc614
add convenient features to ICARUS script editor, like group/ungroup commands and lock/unlock parameters 2021-08-19 01:15:11 -04:00
b7e6cf895e
major improvements to Raven Software ICARUS scripting editor 2021-08-16 23:49:12 -04:00
fdbeb208e9
testing improvement to Database Editor 2021-08-14 23:37:53 -04:00
df32d49b11
preliminary implementation of Editor Panels - CRASHES when switching back after adding a panel though 2021-08-11 23:34:47 -04:00
28aeaec606
add (unreferenced) ContactEditor GLADE layout 2021-08-11 15:24:03 -04:00
03a84ae0ff
add menu bar to Picture editor 2021-07-11 20:30:23 -04:00
5cfa5dc968
implement adding new Groups and Properties, as well as feature enhancements to PropertyListEditor 2021-05-27 23:37:32 -04:00
3cbabda434
support renaming files via CellEdited (requires UWT @ bb6be74) 2021-05-26 15:07:56 -04:00
071841cf9a
update class name of SyntaxTextBoxControl 2021-05-16 07:09:08 -04:00
fb24fb02f7
implementing CellRenderer from UWT - requires MBS.Framework.UserInterface @ a75f688 2021-05-11 22:56:04 -04:00
97d1401c3c
update pre-commit 2021-05-07 22:05:11 -04:00
3f1107b022
implement pre-commit hook 'Forbid spaces in indentation' 2021-05-07 18:15:20 -04:00
8b689aa3ad
add .desktop file 2021-05-07 13:50:26 -04:00
76a7664044
improvements to Unreal Engine plugin and UI 2021-04-29 23:16:29 -04:00
358d78880c
improvements, fixes, and additions to Palette Editor and various Palette data formats 2021-04-29 23:16:22 -04:00
847d98850e
reorganize some stuff, fix Undo/Redo command enabling, other minor aesthetic issues 2021-02-26 21:01:25 -05:00
0185e4ab32
take advantage of FINALLY! keyboard and mouse binding support in UWT and some other aesthetic improvements 2021-02-23 23:52:48 -05:00
844dc18392
binary editor improvements and preliminary implementation for the WxHexEditor-compatible binary grammar definition format 2021-02-20 22:25:40 -05:00
9a1e3889f5
embed PictureEditor in PictureCollectionEditor (there should be a generic wrapper for this) 2021-02-01 18:41:13 -05:00
9ef4d183e6
improve FileSystemEditor navigation and add a path entry text box 2021-01-09 22:36:50 -05:00
343df37b7c
merge other branches into master 2020-12-26 15:27:38 -05:00
b029bc8b9b
add ability to actually play the WaveformAudioObjectModel (with Surodoine AudioPlayer) and restructure glade ui 2020-10-12 22:17:45 -04:00
82c9c2dc42
oops 2020-09-23 01:40:54 -04:00
1375a418f9
preliminary SLOOOW plugin for reading blockchain databases 2020-09-20 01:13:17 -04:00
03aad74804
add editor for Raven Software carcass/Assimilate definition files 2020-09-02 11:55:52 -04:00
04b76e2cb1
enhancements to ICARUS script editor 2020-08-31 04:42:32 -04:00
0ca87e490f
move to UWT ContainerLayout/Glade UI, add IcarusCommandPlay 2020-08-30 23:52:51 -04:00
57664bd409
add vector image support to Multimedia plugin with vector image editor and some DataFormats 2020-08-28 16:09:51 -04:00
f59f82278c
Unreal editor enhancements 2020-08-28 16:04:27 -04:00
cea33b9b6a
provide ability to paste a string of binary bytes (in hex notation) directly into the binary editor 2020-08-21 12:31:40 -04:00
db6d026abe
scaffolding for Documentation editor (CHM, HLP, HXS, etc.) 2020-08-13 22:17:55 -04:00
8c5836c95a
improvements and additional features to Database editor 2020-08-12 21:45:52 -04:00
24c3801f93
add editor for Microsoft ACME setup bootstrapper LST file 2020-08-07 09:58:08 -04:00
242c93583b
add rudimentary document explorer context menu for Markup editor 2020-07-30 09:44:58 -04:00
1eed5e83c2
implement rudimentary editor for Markup ObjectModel 2020-06-18 10:17:52 -04:00
477ebaed5a
preliminary implementation of New World Computing map editor for Heroes of Might and Magic II 2020-05-28 18:19:02 -04:00
98a9a347bc
provide support for playing, creating, and modifying sprite animations in PictureCollectionObjectModel 2020-05-28 18:13:27 -04:00
1947da62cd
convert PictureCollectionEditor to UWT ContainerLayout-based Glade design 2020-05-27 19:20:24 -04:00
e34df72fc9
preliminary implementation of a linear Waveform audio editor similar to Audacity 2020-05-24 10:21:36 -04:00
781e7597df
improvements to synthesized audio plugins and preliminary implementation of a MIDI Events list view for synthesized audio editor 2020-05-24 10:19:10 -04:00
5f056f0432
reorganization: rename PianoRollEditor to SynthesizedAudioEditor; the piano roll is supposed to be one of several switchable EditorViews for the SynthesizedAudioEditor 2020-05-20 18:20:58 -04:00
96b623a30a
convert ExecutableEditor to UWT ContainerLayout-based Glade design 2020-05-18 01:26:58 -04:00
ac80d719c1
add middle-endian (PDP) option to endianness combobox 2020-05-16 07:18:01 -04:00
312b2c181a
FileSystemEditor file list should be multiple-selection 2020-05-16 07:17:32 -04:00
b727feb700
rewrite New World Computing scene layout using Universal Editor's Component Designer editor; UWT preliminary implementation 2020-05-16 07:17:02 -04:00
f105a2323c
add a context menu to the BinaryEditor 2020-05-15 08:41:39 -04:00