17 Commits

Author SHA1 Message Date
db6d026abe
scaffolding for Documentation editor (CHM, HLP, HXS, etc.) 2020-08-13 22:17:55 -04:00
487255782d
implement rudimentary MSBuild task for compiling UEXML into OpenDocument archive 2020-08-13 00:18:00 -04:00
425ef724dc
move SoftwareDevelopment to a Universal Editor Extension project to get around MAX_PATH limitation on Windows 2020-08-12 22:23:06 -04:00
24c3801f93
add editor for Microsoft ACME setup bootstrapper LST file 2020-08-07 09:58:08 -04:00
69e6fd59e3
add preliminary implementation of Office plugin with Presentation object model and HyperCard data format 2020-06-25 08:10:31 -04:00
477ebaed5a
preliminary implementation of New World Computing map editor for Heroes of Might and Magic II 2020-05-28 18:19:02 -04:00
a7fa91a07c
preliminary implementation of Amiga plugin and dataformat for reading Amiga disk image files 2020-05-16 07:20:08 -04:00
b727feb700
rewrite New World Computing scene layout using Universal Editor's Component Designer editor; UWT preliminary implementation 2020-05-16 07:17:02 -04:00
0f5799361d
move Vocaloid-specific stuff into separate plugin 2020-05-12 21:00:34 -04:00
c14c2d5f92
move Sega FARC DataFormat to separate Sega plugin 2020-05-03 13:53:03 -04:00
ebf50e3110
remove stale plugins 2020-04-29 01:48:31 -04:00
f9ccfc4aef
configure standard header for new documents 2020-04-12 11:18:53 -04:00
428849ce10
add support for Webfoot Games' (published by COSMI Corporation) DAT archive 2020-04-05 02:49:03 -04:00
2adf0fca78
improve Unreal Engine package support and add UWT-based Unreal Engine package editor 2020-04-02 23:59:30 -04:00
4f97cfe423
major improvements to ICARUS scripting support and a brand-new UWT-based ICARUS script editor 2020-03-29 04:02:00 -04:00
400f962de1
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out 2020-03-23 03:05:03 -04:00
19fa0d64bc
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out 2020-03-23 02:28:39 -04:00