13 Commits

Author SHA1 Message Date
e309b7c314
fix the custom options so they use the actual name of the variables even through a refactor 2020-03-18 15:24:13 -04:00
98961780dc
trying something new 2019-12-08 03:55:37 -05:00
c710174207 Merge 'V4' and 'V5' since we're really not ready for a complete new version just yet 2015-09-25 22:54:19 -04:00
ac516807e7 Freeze UEv4 in preparation for UEv5 2015-08-31 15:02:53 -04:00
6827c856ec Implement new way of doing things (FileSource vs. DataRequest) but don't completely remove DataRequest just yet 2015-07-23 14:12:05 -04:00
eca27273f3 Added additional source and attempted to improve loading file system objects (opening.bnr loads fine, others not so much) 2015-07-22 15:51:57 -04:00
4473a032d3 Added DataFormat for Nintendo GameCube/Wii disc images (GCM) 2015-07-17 15:54:57 -04:00
828b9ddf65 Improved 'self-documenting' Nintendo SMC rom format 2015-07-14 16:00:51 -04:00
fdd9cb4ad8 Updated Associations 2014-12-17 15:58:37 -05:00
89ad703e71 Isolated MakeReference() to internally-scoped MakeReferenceInternal() and developed new standard for locating UniversalEditor objects 2014-12-11 09:29:06 -05:00
ad4083197f Checksums should be UInt16, not Byte 2014-08-04 15:30:55 -04:00
d39b127734 Implemented more functionality and added predefined values for Licensee and Region 2014-08-04 15:15:58 -04:00
da967f41e3 Add Executable and Nintendo plugins 2014-08-02 09:04:19 -04:00