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editor-legacy/CSharp
History
alcexhim 6722c9c7e0 Do not load languages if they don't exist (to prevent crash)
2014-07-18 15:20:15 -04:00
..
Applications
Do not depend on System.Drawing
2014-06-22 23:56:04 -04:00
Content/UniversalEditor.Content.PlatformIndependent
Added platform-independent content project
2014-07-18 15:19:39 -04:00
Engines
Finish implementing ShortcutKeys for CommandBars
2014-07-18 10:50:29 -04:00
Libraries
Do not load languages if they don't exist (to prevent crash)
2014-07-18 15:20:15 -04:00
Plugins
Added Unreal Engine plugin to UniversalEditor GTK Engine
2014-07-09 17:09:47 -04:00
TestAppForLZRW1Decompressor
Fixed duplicate TARGETS warning
2014-06-23 10:14:40 -04:00
Bugs.txt
Initial commit
2014-03-03 19:12:32 -05:00
LICENSE
Initial commit
2014-03-03 19:12:32 -05:00
LICENSE-UECC
Initial commit
2014-03-03 19:12:32 -05:00
README-UECC.md
Initial commit
2014-03-03 19:12:32 -05:00
README.md
Initial commit
2014-03-03 19:12:32 -05:00
TODO
Updated TODO
2014-06-17 22:26:38 -04:00
UniversalEditor.GTK.sln
Fixed some major Editor issues, hopefully
2014-07-09 18:18:24 -04:00
UniversalEditor.WindowsForms.sln
Added platform-independent content project
2014-07-18 15:19:39 -04:00

README.md

UniversalEditor

A free, cross-platform modular data manipulation framework.

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