|
|
36c635f540
|
Added Designer
|
2014-06-02 14:50:25 -04:00 |
|
|
|
16568fc75d
|
Don't even try to load images if the data directory does not exist
|
2014-06-02 14:50:03 -04:00 |
|
|
|
54fa917713
|
Switch visual style theme to VisualStudio2012
|
2014-06-02 14:49:28 -04:00 |
|
|
|
e22405c47d
|
Added Designer
|
2014-06-02 14:48:22 -04:00 |
|
|
|
84f933a01f
|
Added Designer plugin
|
2014-06-02 14:05:54 -04:00 |
|
|
|
7e9a131be1
|
Added Designer plugin
|
2014-06-02 14:04:44 -04:00 |
|
|
|
ec5509f522
|
Not sure what the difference is here
|
2014-06-02 14:04:25 -04:00 |
|
|
|
43f0c650c1
|
Internalized Accessor Open/Close methods
|
2014-05-14 16:01:39 -04:00 |
|
|
|
4e3ac6d1e0
|
Fixed indentation
|
2014-05-14 16:00:59 -04:00 |
|
|
|
edce284f12
|
Don't auto-open the FileAccessor because then it opens twice
|
2014-05-14 11:12:10 -04:00 |
|
|
|
856c9c45c3
|
Added plugin for Descent game data files
|
2014-05-13 21:08:18 -04:00 |
|
|
|
8a93f3f3ca
|
Switch default values to be more optimal
|
2014-05-13 21:08:02 -04:00 |
|
|
|
2de5801946
|
LZRW1 still does not work
|
2014-04-20 18:07:21 -04:00 |
|
|
|
5b0171db02
|
Do not write anything if data is null
|
2014-04-20 18:07:02 -04:00 |
|
|
|
1fdbae8d0f
|
Made LZRW1 into a true CompressionModule and improved algorithm
|
2014-04-20 16:38:08 -04:00 |
|
|
|
9a3db87516
|
Make sure Remaining doesn't return a negative value
|
2014-04-20 16:36:26 -04:00 |
|
|
|
7c3b643a75
|
Added DebuggerNonUserCode attribute to Seek()
|
2014-04-20 16:36:02 -04:00 |
|
|
|
137ff8707c
|
Made LZRW1 into a true CompressionModule
|
2014-04-20 16:35:23 -04:00 |
|
|
|
ff6e245165
|
Added project references
|
2014-04-20 13:13:44 -04:00 |
|
|
|
116693c9f3
|
Various fixes and updates
|
2014-04-20 13:13:26 -04:00 |
|
|
|
d4da2d6708
|
Moved LZRW1CompressionModule into Modules
|
2014-04-20 13:12:36 -04:00 |
|
|
|
61fe76671b
|
Moved LZRW1CompressionModule into Modules
|
2014-04-20 13:12:00 -04:00 |
|
|
|
019922238c
|
Added ChaosWorks plugin
|
2014-04-20 13:05:30 -04:00 |
|
|
|
7fc566189d
|
Added ChaosWorks plugin
|
2014-04-20 13:05:20 -04:00 |
|
|
|
e6d93a21da
|
Added null check and fixed DataFormatReference initialization
|
2014-04-20 12:15:00 -04:00 |
|
|
|
e87e83ecc8
|
Added null check to input/output accessor
|
2014-04-20 12:14:06 -04:00 |
|
|
|
940fd90f05
|
Implemented SaveDocument() - partially...
|
2014-04-20 12:13:35 -04:00 |
|
|
|
28ed0eb36d
|
Updated project file
|
2014-04-17 16:10:36 -04:00 |
|
|
|
f4f7eddc07
|
Moved OSL/IMA/BGM compression out of BGMDataFormat into its own compression module
|
2014-04-17 16:10:19 -04:00 |
|
|
|
ab84297edc
|
Fixed Position incrementing (for about the 9001st time)
|
2014-04-17 16:09:34 -04:00 |
|
|
|
38fa0866eb
|
Fixed file loading/saving (I think)
|
2014-04-17 16:08:48 -04:00 |
|
|
|
8b546b0faa
|
After much contemplating, we now have a working BGM decoder
|
2014-04-17 00:55:21 -04:00 |
|
|
|
303931bd8e
|
FileStream should be closed when Close() is called, duh\!
|
2014-04-17 00:54:15 -04:00 |
|
|
|
a0b4722cb7
|
Added alternative ADPCM decoding algorithm
|
2014-04-16 22:30:08 -04:00 |
|
|
|
7387ab4a6a
|
Finally starting to understand sample decoding algorithm
|
2014-04-16 19:37:23 -04:00 |
|
|
|
03254d0009
|
Added references
|
2014-04-16 19:36:32 -04:00 |
|
|
|
f4c8bd70d0
|
Various fixes and updates, added plugins, etc.
|
2014-04-16 16:01:41 -04:00 |
|
|
|
86cf3ca395
|
Various fixes and updates, added plugins, etc.
|
2014-04-16 14:47:37 -04:00 |
|
|
|
7357dfeacb
|
Should we really be hardcoding stuff like this ANYWHERE? Like, at all??
|
2014-04-08 14:50:04 -04:00 |
|
|
|
5d10e854bd
|
Got a new ProjectGuid for UEcore...
|
2014-04-08 14:49:16 -04:00 |
|
|
|
a4df8fe080
|
Allow accessor implementations to override Position property
|
2014-04-08 14:48:54 -04:00 |
|
|
|
77bff918cc
|
Fixed BPP in Multimedia PNG data format and some errors in MemoryAccessor
|
2014-04-06 00:14:55 -04:00 |
|
|
|
8c7d685b3d
|
Added Portable Network Graphics (PNG) data format
|
2014-04-05 23:38:05 -04:00 |
|
|
|
fd85f090ef
|
Implemented some parts of the Bitmap specification that weren't working
|
2014-04-05 23:37:37 -04:00 |
|
|
|
347dea8ca0
|
Set ObjectModel accessor to the current one we're using
|
2014-04-05 23:36:42 -04:00 |
|
|
|
d234c4b479
|
Implemented ReadInternal/WriteInternal for StreamAccessor (this wasn't implemented??)
|
2014-04-05 23:36:11 -04:00 |
|
|
|
5962249bec
|
Fixed bug where setting accessor position actually didn't
|
2014-04-05 23:35:12 -04:00 |
|
|
|
578fb0cf87
|
Fixed spelling error
|
2014-04-02 12:15:50 -04:00 |
|
|
|
896b5e9945
|
Various fixes and updates
|
2014-04-02 01:48:23 -04:00 |
|
|
|
376ab664f7
|
Various fixes and updates:
|
2014-04-02 01:22:05 -04:00 |
|