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b029bc8b9b
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add ability to actually play the WaveformAudioObjectModel (with Surodoine AudioPlayer) and restructure glade ui
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2020-10-12 22:17:45 -04:00 |
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82c9c2dc42
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oops
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2020-09-23 01:40:54 -04:00 |
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03aad74804
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add editor for Raven Software carcass/Assimilate definition files
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2020-09-02 11:55:52 -04:00 |
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04b76e2cb1
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enhancements to ICARUS script editor
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2020-08-31 04:42:32 -04:00 |
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0ca87e490f
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move to UWT ContainerLayout/Glade UI, add IcarusCommandPlay
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2020-08-30 23:52:51 -04:00 |
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57664bd409
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add vector image support to Multimedia plugin with vector image editor and some DataFormats
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2020-08-28 16:09:51 -04:00 |
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f59f82278c
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Unreal editor enhancements
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2020-08-28 16:04:27 -04:00 |
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cea33b9b6a
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provide ability to paste a string of binary bytes (in hex notation) directly into the binary editor
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2020-08-21 12:31:40 -04:00 |
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db6d026abe
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scaffolding for Documentation editor (CHM, HLP, HXS, etc.)
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2020-08-13 22:17:55 -04:00 |
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8c5836c95a
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improvements and additional features to Database editor
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2020-08-12 21:45:52 -04:00 |
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24c3801f93
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add editor for Microsoft ACME setup bootstrapper LST file
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2020-08-07 09:58:08 -04:00 |
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242c93583b
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add rudimentary document explorer context menu for Markup editor
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2020-07-30 09:44:58 -04:00 |
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1eed5e83c2
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implement rudimentary editor for Markup ObjectModel
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2020-06-18 10:17:52 -04:00 |
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477ebaed5a
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preliminary implementation of New World Computing map editor for Heroes of Might and Magic II
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2020-05-28 18:19:02 -04:00 |
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98a9a347bc
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provide support for playing, creating, and modifying sprite animations in PictureCollectionObjectModel
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2020-05-28 18:13:27 -04:00 |
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1947da62cd
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convert PictureCollectionEditor to UWT ContainerLayout-based Glade design
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2020-05-27 19:20:24 -04:00 |
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e34df72fc9
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preliminary implementation of a linear Waveform audio editor similar to Audacity
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2020-05-24 10:21:36 -04:00 |
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781e7597df
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improvements to synthesized audio plugins and preliminary implementation of a MIDI Events list view for synthesized audio editor
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2020-05-24 10:19:10 -04:00 |
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5f056f0432
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reorganization: rename PianoRollEditor to SynthesizedAudioEditor; the piano roll is supposed to be one of several switchable EditorViews for the SynthesizedAudioEditor
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2020-05-20 18:20:58 -04:00 |
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96b623a30a
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convert ExecutableEditor to UWT ContainerLayout-based Glade design
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2020-05-18 01:26:58 -04:00 |
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ac80d719c1
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add middle-endian (PDP) option to endianness combobox
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2020-05-16 07:18:01 -04:00 |
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312b2c181a
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FileSystemEditor file list should be multiple-selection
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2020-05-16 07:17:32 -04:00 |
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b727feb700
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rewrite New World Computing scene layout using Universal Editor's Component Designer editor; UWT preliminary implementation
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2020-05-16 07:17:02 -04:00 |
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f105a2323c
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add a context menu to the BinaryEditor
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2020-05-15 08:41:39 -04:00 |
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f884365c95
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various feature additions, improvements, and bug fixes to synthesized audio plugins and editors
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2020-05-14 23:47:32 -04:00 |
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6c5dea0ec9
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HUGE improvements to synthesized audio editor and minor bug fixes in VSQX format; we can now inline edit lyrics in editor and all sorts of cool stuff
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2020-05-12 20:49:04 -04:00 |
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08f6182fcf
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allow import / export data from RIFF Chunk Properties dialog
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2020-05-10 04:08:02 -04:00 |
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7f5b45ee3c
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more enhancements to the RIFF editor chunk properties dialog
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2020-05-10 03:57:51 -04:00 |
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651f4eb4ff
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convert DatabaseEditor to UWT ContainerLayout-based Glade design
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2020-05-10 03:17:13 -04:00 |
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d129565329
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convert BinaryEditor to UWT ContainerLayout-based Glade design
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2020-05-10 01:56:57 -04:00 |
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fcc613002a
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convert FieldDefinitionPropertiesDialog to UWT ContainerLayout-based Glade design
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2020-05-10 01:56:05 -04:00 |
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be832ce119
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implement a UWT-based RIFF chunked document editor
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2020-05-09 09:20:29 -04:00 |
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8018eb6db2
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migrate FileSystemEditor entirely to UWT ContainerLayout
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2020-05-04 02:46:59 -04:00 |
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255e61deb3
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finish implementing the PropertyListEditor as a UWT ContainerLayout-based control
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2020-05-03 19:26:37 -04:00 |
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2adf0fca78
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improve Unreal Engine package support and add UWT-based Unreal Engine package editor
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2020-04-02 23:59:30 -04:00 |
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4f97cfe423
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major improvements to ICARUS scripting support and a brand-new UWT-based ICARUS script editor
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2020-03-29 04:02:00 -04:00 |
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19fa0d64bc
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reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
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2020-03-23 02:28:39 -04:00 |
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