1670 Commits

Author SHA1 Message Date
2d01be239c
FINALLY implement UWT-based user interface for the BookmarksManager 2020-05-05 21:29:19 -04:00
f2b5dd57be
provide a way to get all Document Pages in a particular MainWindow 2020-05-05 21:27:24 -04:00
791ada5fe3
remove unused code and properly handle underscores in UI for document file names 2020-05-05 21:13:56 -04:00
8018eb6db2
migrate FileSystemEditor entirely to UWT ContainerLayout 2020-05-04 02:46:59 -04:00
9593c902df
fix encoding for A3DA property list format to handle Japanese characters 2020-05-04 02:10:01 -04:00
36f13363aa
neaten up and improve FARC loading and saving 2020-05-04 02:09:35 -04:00
bb0f3bcf26
gzipstream must be CLOSED before it will flush data to the underlying stream ; is this a problem also with DeflateStream? 2020-05-04 02:09:10 -04:00
1983582990
implement Sega Auth3D A3DA property list format 2020-05-03 19:27:10 -04:00
255e61deb3
finish implementing the PropertyListEditor as a UWT ContainerLayout-based control 2020-05-03 19:26:37 -04:00
c14c2d5f92
move Sega FARC DataFormat to separate Sega plugin 2020-05-03 13:53:03 -04:00
101544f81b
update TODO 2020-05-03 13:43:50 -04:00
420742e74b
various enhancements and improvements to WinRAR DataFormat 2020-05-03 13:43:40 -04:00
0a47423f29
this is pretty useful 2020-05-03 13:40:49 -04:00
7a70c10081
remove obsolete ErrorDataFormatInvalid string table entry; replaced with InvalidDataFormatException 2020-04-29 01:55:46 -04:00
ebf50e3110
remove stale plugins 2020-04-29 01:48:31 -04:00
9772c7c924
move 'CPK Tools' FileSystemEditor extension menu definitions to UEXML file 2020-04-29 01:46:25 -04:00
cdf93dd145
moved conditional statement code out of a single file/UE project and into MBS.Framework.Logic 2020-04-29 01:24:52 -04:00
f0b529a857
add standard header to existing code files 2020-04-29 00:57:58 -04:00
f9ccfc4aef
configure standard header for new documents 2020-04-12 11:18:53 -04:00
e8d185cf8c
remove obsolete win32 resource files (for some reason this didn't get checked in properly) 2020-04-10 14:03:27 -04:00
4112dd1cd9
use theme color as selected border color 2020-04-09 02:31:57 -04:00
3565784254
EditorSelection is still a work in progress but we might have a better way to implement deletion 2020-04-08 08:38:21 -04:00
7d4e14f34c
scrolling, clipping, and hit test improvements to Palette editor 2020-04-08 08:21:52 -04:00
37453ecc8b
some of these unknown fields are now known? 2020-04-05 02:50:14 -04:00
3954603fef
support XOR (and others, in the future) transformations directly on the Reader / Writer 2020-04-05 02:49:54 -04:00
428849ce10
add support for Webfoot Games' (published by COSMI Corporation) DAT archive 2020-04-05 02:49:03 -04:00
3e0061bba9
slightly nudged the ARJ data format so it works better now 2020-04-04 08:54:34 -04:00
0c9bc81724
Move CalculateAlignment function (should this be static?) to ReaderWriterBase 2020-04-03 11:49:11 -04:00
b347582b41
fix FPK data format saving 2020-04-03 11:45:02 -04:00
dfb444780f
add file system association to RBX and TBV data formats 2020-04-03 00:34:14 -04:00
6c2d41e2c4
defer TBV content loading and display proper file size in editor for both TBV and RBX 2020-04-03 00:31:23 -04:00
c168b4361b
change mnemonic so it doesn't conflict with the _OK button 2020-04-03 00:16:50 -04:00
cfb9c729ab
this bug was hidden for quite some time... line 71-72 file name comes before offset! 2020-04-03 00:08:59 -04:00
f02ddfd298
System.Environment.WorkingSet returns 0 on linux, so this doesn't work at all 2020-04-03 00:01:01 -04:00
5506b0c81b
sometimes Accessor is null, this is supposed to happen, but not sure why - think it has to do with the default editor 2020-04-03 00:00:15 -04:00
2adf0fca78
improve Unreal Engine package support and add UWT-based Unreal Engine package editor 2020-04-02 23:59:30 -04:00
6c18db3af7
fix Electronic Arts BIGF archive support 2020-04-02 23:58:00 -04:00
89fd1cb8d7
didn't know this hadn't been implemented yet 2020-04-01 11:27:06 -04:00
1e33cb7e86
can't believe I didn't notice this bug waaaayy earlier 2020-03-30 02:11:32 -04:00
89a5c528fc
improvements to Start Page 2020-03-30 01:35:52 -04:00
feda303959
only confirm exit if window is being closed by the user 2020-03-29 04:17:07 -04:00
cf037a908c
editor configuration and toolbox enhancements 2020-03-29 04:02:58 -04:00
4f97cfe423
major improvements to ICARUS scripting support and a brand-new UWT-based ICARUS script editor 2020-03-29 04:02:00 -04:00
230741a2af
support first-class variable definitions in editor configuration 2020-03-28 22:53:45 -04:00
f1fe8f7e94
these text boxes should not be editable 2020-03-26 15:15:28 -04:00
23950fdd21
save support for VOL v2 archives works but has not been tested on a game yet 2020-03-23 19:50:06 -04:00
114d4e2b16
key additional details on string name instead of object reference 2020-03-23 19:49:20 -04:00
1890f7198e
update uwt-install scripts 2020-03-23 03:49:55 -04:00
e66bf675f3
update README 2020-03-23 03:18:54 -04:00
400f962de1
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out 2020-03-23 03:05:03 -04:00