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2bb4ba4adb
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Renamed SelectEnvironmentDialog to SelectPerspectiveDialog
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2014-07-18 20:44:07 -04:00 |
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33f0d798d7
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Renamed SelectEnvironmentDialog to SelectPerspectiveDialog
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2014-07-18 18:45:38 -04:00 |
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013c6ac4fe
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Moved Perspective into Engine
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2014-07-18 18:43:24 -04:00 |
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08f0a3c77f
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Added more Extensions
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2014-07-18 18:07:36 -04:00 |
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7ae6deebf3
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Added command to customize perspectives (not implemented yet)
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2014-07-18 17:41:13 -04:00 |
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0c0c9c82f3
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Added command to customize perspectives (not implemented yet)
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2014-07-18 17:34:49 -04:00 |
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d10e5f30ad
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Moved perspective-switching code to Commands
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2014-07-18 17:33:00 -04:00 |
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48a15d5bdb
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Merge branch 'master' of github.com:alcexhim/UniversalEditor
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2014-07-18 16:37:16 -04:00 |
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dd1d95f2b2
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Various updates to Unreal Engine editor
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2014-07-18 16:36:55 -04:00 |
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6ff31faf04
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Placeholder code for switching perspectives
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2014-07-18 16:36:22 -04:00 |
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1a91003ebc
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Updated README.md with more useful information
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2014-07-18 15:47:49 -04:00 |
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e704e48cb7
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No need to include Project directory in content
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2014-07-18 15:27:13 -04:00 |
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936bce384f
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No need to include Project directory in content
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2014-07-18 15:24:39 -04:00 |
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f6bdb168a4
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Only associate shortcut keys with menu items (to prevent conflicts)
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2014-07-18 15:20:52 -04:00 |
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6722c9c7e0
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Do not load languages if they don't exist (to prevent crash)
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2014-07-18 15:20:15 -04:00 |
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a69d9fffdc
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Added platform-independent content project
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2014-07-18 15:19:39 -04:00 |
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bfcc77c54d
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Finish implementing ShortcutKeys for CommandBars
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2014-07-18 10:51:13 -04:00 |
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d1c7021691
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Additional CommandShortcutKeyValue definitions to support additional keys
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2014-07-18 10:50:55 -04:00 |
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fdf04e5426
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Finish implementing ShortcutKeys for CommandBars
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2014-07-18 10:50:29 -04:00 |
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ade48ccffe
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We have to be able to assign the command shortcut key...
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2014-07-18 09:00:07 -04:00 |
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983f5b1cf5
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Should a KeyValue even have a None?
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2014-07-18 08:59:32 -04:00 |
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8864e69716
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Modifiers should be flags, and CommandShortcutKey should be implemented ;)
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2014-07-18 08:58:19 -04:00 |
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6ed850767f
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Tabify
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2014-07-18 08:49:11 -04:00 |
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f7e935dbda
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Tabify
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2014-07-18 08:45:36 -04:00 |
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8834c08037
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Tabify
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2014-07-18 08:31:31 -04:00 |
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fe9293ae80
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Quit application when last window is closed
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2014-07-10 00:39:28 -04:00 |
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69c552cf9d
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Better-looking tabbed document interface (still needs work though)
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2014-07-10 00:39:10 -04:00 |
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dede226679
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Fix some Gtk.CellRendererText parameter issues (GTK is hard...)
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2014-07-09 22:35:27 -04:00 |
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3ac2fe9dfd
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Actually load the file
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2014-07-09 22:35:10 -04:00 |
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fe5a34d997
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More fixes for GTK strangeness and MonoDevelop issues
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2014-07-09 22:26:23 -04:00 |
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10d68711d3
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More fixes for GTK strangeness and MonoDevelop issues
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2014-07-09 22:26:15 -04:00 |
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be59984c7c
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Implement document loading - this still needs heavy testing
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2014-07-09 22:25:40 -04:00 |
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82bbad79cc
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Do not return multiple copies of the same instance of editor, this causes problems
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2014-07-09 22:25:18 -04:00 |
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15f4019efa
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Implement FileSystemEditor
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2014-07-09 22:24:38 -04:00 |
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10b7b29b5b
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Fixed some major Editor issues, hopefully
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2014-07-09 18:18:24 -04:00 |
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547ff42c30
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Fixed some major Editor issues, hopefully
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2014-07-09 17:55:35 -04:00 |
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8bac18906b
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Added Unreal Engine plugin to UniversalEditor GTK Engine
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2014-07-09 17:41:43 -04:00 |
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0f93571a9d
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Added Unreal Engine plugin to UniversalEditor GTK Engine
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2014-07-09 17:37:21 -04:00 |
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2d17c8ea18
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Added Unreal Engine plugin to UniversalEditor GTK Engine
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2014-07-09 17:09:47 -04:00 |
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932e1995d6
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Fixed WriteNAME() method for Unreal Engine package
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2014-07-08 19:41:48 -04:00 |
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8132682bab
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Modified 'Copy Multiple' function to display a folder browser for all files instead of file browser for each file
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2014-07-08 18:47:20 -04:00 |
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3cf7bbb25c
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Added 'Copy All' function to the 'Copy To' dialog for Unreal Export Table
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2014-07-08 16:58:32 -04:00 |
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475996aea6
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Visual Studio changes
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2014-07-08 16:34:34 -04:00 |
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b0e59c00b1
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Add DataRequest for entry (otherwise you can't export from the Export Table...)
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2014-07-08 16:34:12 -04:00 |
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2286afa6b2
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Fix some details of the 'Copy To' dialog for Export Table
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2014-07-08 16:33:40 -04:00 |
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7d74b3c965
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Use top-level temporary directory if none is specified
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2014-07-08 16:33:02 -04:00 |
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4c25ea6098
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Added 'Copy To' dialog for Unreal Export Table
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2014-07-08 16:01:15 -04:00 |
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14c3bf88e9
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Implemented ReadLengthPrefixedString
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2014-07-08 15:44:24 -04:00 |
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ac5975379a
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Renamed 'Environment' to 'Engine' to coincide with GTK naming convention
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2014-07-08 15:34:25 -04:00 |
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3ff3be1b72
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Renamed 'Environment' to 'Engine' to coincide with GTK naming convention
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2014-07-08 15:33:21 -04:00 |
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